Stormbird and Ayssid: Difference between revisions

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{{inhota}}
{{inhota}}{{CoveCreaturesNew}}{{CreatureNew
 
| name          = Stormbird
{{Cove creatures}}{{Creature
| faction        = Cove
| AI_Value  = 502
| attack        = 10
| Name      = Stormbird
| defense        = 8
| Attack    = 10
| shots          =
| Defense  = 8
| damage        = 6–9
| Speed    = 9
| health        = 30
| Growth    = 4 [[Roost|(+3)]]
| speed          = 9
| Damage    = 6–9
| move          = Flying
| Health    = 30
| size          = 2
| Cost      = 275
| growth        = 4 {{gl|Roost|(+3)}}
| No_shots  =
| aivalue        = 502
| Movement  = [[Flying]]
| fightvalue    = 386
| Size     = 2
| goldcost      = 275
| No_spec  =
| resource      =  
| U_AI_Value= 645
| rescost        =  
| U_name    = Ayssid
| abilities     = Flies.
| U_attack  = '''11'''
}}{{CreatureNew
| U_speed  = '''11'''
| name          = Ayssid
| U_damage  = 6–'''10'''
| faction        = Cove
| U_cost    = 325
| attack        = {{gt|11}}
| No_ushots  =
| defense        = 8
| U_special = • '''Ferocity'''
| shots          =  
| damage        = 6–{{gt|10}}
| health        = 30
| speed          = {{gt|11}}
| move          = Flying
| size          = 2
| growth        = 4 {{gl|Roost|(+3)}}
| aivalue        = 645
| fightvalue    = 478
| goldcost      = 325
| resource      =
| rescost        =  
| abilities      = Flies. {{gl|Ferocity}}.
}}
}}


{{Cram|Nest|Stormbird|Ayssid|no_dwelling=}}
'''Stormbirds''' and '''Ayssids''' are the level 4 creatures of [[Cove]]. They can be recruited from the Nest. Building the [[Roost]] increases [[Stormbird and Ayssid|Stormbird and Ayssid]] growth by +3 per week.
'''Stormbirds''' and '''Ayssids''' are the level 4 creatures of [[Cove]]. They can be recruited from the Nest.
 
Building the [[Roost]] increases [[Stormbird and Ayssid|Stormbird and Ayssid]] growth by +3 per week.


''"Once Aqualander, overlord of Water, and Shalwend, overlord of Air, started the war. However, the Realm of Winds was unreachable for water elementals: their ice peaks crumbled under a barrage of lightning before they had time to reach its borders. Then Aqualander created several birds from steam that was on the border between two Realms. Named Stormbirds, these creatures brought water elementals a decisive victory in this war. Regnan magicians, specializing on magic water, often summon these birds for the aid. Bards say that semilegendary Ayssids were harnessed to the heavenly chariot of Aqualander, on which he crushed the lord of Air. These birds are bloodthirsty as their creator.{{-}}<sup>[https://www.facebook.com/h3hotaofficial/posts/pfbid02E2gpg81nak6HtPb1Ed8Q1kTnN4d1AgBtwgGvsDBzsXXxy33kSNPi17FNQPXDxfZcl?__cft__%5B0%5D=AZW5fJ_znCAlF2DD1bWyZmb0GIrxq3xYZULCJ9SwE2PyNMIYLZLOk_WIKzwSM-GwlBugXhboCz7EaPx-oMW50Tt2EB_TwHlupFtla0Aswzf1VanI6e69gPbVtUu-n-tJ0FCBegGV11BW1XpxDjKF6ObhNEVucDlUptx91MKORKIWvDntRiZ8Xj9etE1o8BtZzzi62EXfmhsbnSDyAdjb3iKO&__tn__=%2CO%2CP-R HotA Facebook post]''</sup>
''"Once Aqualander, overlord of Water, and Shalwend, overlord of Air, started the war. However, the Realm of Winds was unreachable for water elementals: their ice peaks crumbled under a barrage of lightning before they had time to reach its borders. Then Aqualander created several birds from steam that was on the border between two Realms. Named Stormbirds, these creatures brought water elementals a decisive victory in this war. Regnan magicians, specializing on magic water, often summon these birds for the aid. Bards say that semilegendary Ayssids were harnessed to the heavenly chariot of Aqualander, on which he crushed the lord of Air. These birds are bloodthirsty as their creator.{{-}}<sup>[https://www.facebook.com/h3hotaofficial/posts/pfbid02E2gpg81nak6HtPb1Ed8Q1kTnN4d1AgBtwgGvsDBzsXXxy33kSNPi17FNQPXDxfZcl?__cft__%5B0%5D=AZW5fJ_znCAlF2DD1bWyZmb0GIrxq3xYZULCJ9SwE2PyNMIYLZLOk_WIKzwSM-GwlBugXhboCz7EaPx-oMW50Tt2EB_TwHlupFtla0Aswzf1VanI6e69gPbVtUu-n-tJ0FCBegGV11BW1XpxDjKF6ObhNEVucDlUptx91MKORKIWvDntRiZ8Xj9etE1o8BtZzzi62EXfmhsbnSDyAdjb3iKO&__tn__=%2CO%2CP-R HotA Facebook post]''</sup>
{{clear|left}}
== Dwellings & Portraits ==
{{DwellingPortraitNoExp
| dwelling      = Nest
| creature1      = Stormbird
| creature2      = Ayssid
}}
{{clear|left}}
== Heroes with a [[Specialty#Creature_specialties|specialty]] ==
* {{H|Illor|Captain}}


{{clear|left}}
== Special Ability: Ferocity ==
==Special ability Ferocity==
If at least one creature was killed by an Ayssid's attack, a second blow is inflicted. It works as a situational version of [[double attack]].
If at least one creature was killed by an Ayssid's attack, a second blow is inflicted. It works as a situational version of [[double attack]].


== Heroes with a specialty ==
== Official Renders ==
*{{H|Illor|Captain}} has stormbirds as a [[Specialty#Creature_specialties|specialty]], which increases the speed of any Stormbirds or Ayssids by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). They also start with Stormbirds in their spawning army.
<gallery mode="packed-hover">
Ayssid render.png
</gallery>


{{user commentary|
{{user commentary|
Un-upgraded Stormbirds are average fourth level creatures. Ayssids however gain tremendous advantages from the upgrade, mostly due to the double attack ability.  They have above average damage and second best speed of all 4th level creatures, but they are relatively fragile, so protect them if you can with [[Shield]], [[Stone Skin]], or other such defensive spells.  For the same reason, it's best to use Ayssids to finish enemies that have already retaliated in the current turn; their high speed makes it easy, as they can outwait other stacks and reach most of the battlefield.  Make sure that the attack will actually kill at least one unit, so Ferocity can trigger -- this is another reason to attack a wounded stack.  In a pinch, using a damage spell before the attack can also help. In longer games, larger stacks mean Ferocoty will always trigger.
Un-upgraded Stormbirds are average fourth level creatures. Ayssids however gain tremendous advantages from the upgrade, mostly due to the double attack ability.  They have above average damage and second best speed of all 4th level creatures, but they are relatively fragile, so protect them if you can with [[Shield]], [[Stone Skin]], or other such defensive spells.  For the same reason, it's best to use Ayssids to finish enemies that have already retaliated in the current turn; their high speed makes it easy, as they can outwait other stacks and reach most of the battlefield.  Make sure that the attack will actually kill at least one unit, so Ferocity can trigger -- this is another reason to attack a wounded stack.  In a pinch, using a damage spell before the attack can also help. In longer games, larger stacks mean Ferocity will always trigger.


Above all else, don't let the opponent gang up on Ayssids, as Ferocity doesn't work when retaliating.  Fly away when surrounded and attack another weakened stack at the end of the next turn.
Above all else, don't let the opponent gang up on Ayssids, as Ferocity doesn't work when retaliating.  Fly away when surrounded and attack another weakened stack at the end of the next turn.
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{{creature 'see also'}}
{{creature 'see also'}}
* [[Comparison of Level 4 Creatures]]


[[Category: Creatures (HotA)]]
[[Category: Creatures (HotA)]]
__NOTOC__{{keywords}}
__NOTOC__

Revision as of 17:27, 4 February 2025

Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Cove Creatures
Level

1

Level

2

Level

3

Level

4

Level

5

Level

6

NixNix Nix
Level

7

Castle Creatures
Rampart Creatures
Tower Creatures
Inferno Creatures
Necropolis Creatures
Dungeon Creatures
Stronghold Creatures
Fortress Creatures
Conflux Creatures
Cove CreaturesPalace CreaturesNeutral Creatures
Factory CreaturesGrotto Creatures
Bulwark CreaturesForge Creatures
Palace CreaturesNeutral CreaturesNeutral Creatures
Grotto Creatures
Forge Creatures
Neutral Creatures
Stormbird
10
8
6–9
30
9
Move
Flying
Size
2
Growth
502
386
Cost

275

Flies.
Ayssid
11
8
6–10
30
11
Move
Flying
Size
2
Growth
645
478
Cost

325

Flies. Ferocity.

Stormbirds and Ayssids are the level 4 creatures of Cove. They can be recruited from the Nest. Building the Roost increases Stormbird and Ayssid growth by +3 per week.

"Once Aqualander, overlord of Water, and Shalwend, overlord of Air, started the war. However, the Realm of Winds was unreachable for water elementals: their ice peaks crumbled under a barrage of lightning before they had time to reach its borders. Then Aqualander created several birds from steam that was on the border between two Realms. Named Stormbirds, these creatures brought water elementals a decisive victory in this war. Regnan magicians, specializing on magic water, often summon these birds for the aid. Bards say that semilegendary Ayssids were harnessed to the heavenly chariot of Aqualander, on which he crushed the lord of Air. These birds are bloodthirsty as their creator. HotA Facebook post

Dwellings & Portraits

Heroes with a specialty

Special Ability: Ferocity

If at least one creature was killed by an Ayssid's attack, a second blow is inflicted. It works as a situational version of double attack.

Official Renders

User Commentary

Show User Commentary
Hide User Commentary


Un-upgraded Stormbirds are average fourth level creatures. Ayssids however gain tremendous advantages from the upgrade, mostly due to the double attack ability. They have above average damage and second best speed of all 4th level creatures, but they are relatively fragile, so protect them if you can with Shield, Stone Skin, or other such defensive spells. For the same reason, it's best to use Ayssids to finish enemies that have already retaliated in the current turn; their high speed makes it easy, as they can outwait other stacks and reach most of the battlefield. Make sure that the attack will actually kill at least one unit, so Ferocity can trigger -- this is another reason to attack a wounded stack. In a pinch, using a damage spell before the attack can also help. In longer games, larger stacks mean Ferocity will always trigger.

Above all else, don't let the opponent gang up on Ayssids, as Ferocity doesn't work when retaliating. Fly away when surrounded and attack another weakened stack at the end of the next turn.

Ayssids not only are very fast, but also defeat Crusaders on equal numbers fight. They are even more dangerous when you consider they have +75% growth.


See Also: