Temple: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
| (4 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{ | {{AMLocation | ||
| | | A visit and a prayer at the temple raises the morale of your troops. | ||
| | | It doesn't help to pray twice before a battle. Come back another day. | ||
}} | |||
'''Temple''' is an [[adventure map]] location, which gives a visiting hero +1 or +2 bonus to [[morale]] for the next combat. On the week's first 6 days the bonus is +1, but on the 7th day of every week the bonus is +2. | '''Temple''' is an [[adventure map]] location, which gives a visiting hero +1 or +2 bonus to [[morale]] for the next combat. On the week's first 6 days the bonus is +1, but on the 7th day of every week the bonus is +2. | ||
{{map objects 'see also'}} | {{map objects 'see also'}} | ||
{{morale navigational box}} | {{morale navigational box}} | ||
[[Category: Adventure Map]] | [[Category: Adventure Map]] | ||
Latest revision as of 18:16, 5 September 2025
Temple as seen on the adventure map. A visit and a prayer at the temple raises the morale of your troops.
|
Temple is an adventure map location, which gives a visiting hero +1 or +2 bonus to morale for the next combat. On the week's first 6 days the bonus is +1, but on the 7th day of every week the bonus is +2.
See Also:[edit | hide]
