Mirth
Jump to navigation
Jump to search
| Mirth | ||
|---|---|---|
| ||
| School: | Water Magic | |
| Level: | 3rd | |
| Cost: | 12/9 | |
| Duration: | 1 rnd/sp | |
| Basic Effect | ||
| Morale of target allied troop is increased by one. | ||
| Advanced Effect | ||
| Morale of target allied troop is increased by two. | ||
| Expert Effect | ||
| Morale of all allied troops is increased by two. | ||
| Probability of occurrence (%): | ||
| 13 | ||
| 13 | ||
| 17 (13*) | ||
| 9 | ||
| 13 | ||
| 13 | ||
| 35 | ||
| 9 | ||
| 13 | ||
| 24 | ||
| 13 | ||
| * Without Library | ||
It is a mind spell that increases the morale of the target creature(s).
Creatures immune to Mirth:
- War Machines (cannot be negated using the
Orb of Vulnerability) - Golems
- Undead
- Elementals
- Mechanicals



Giants and Titans
Fangarms 
Creatures capable of casting Mirth:

Master Genies (Advanced level)

Satyr: (Advanced level) 
Artifacts that provide immunity to Mirth:


