Garrison: Difference between revisions

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Added two wooden anti-magic garrisons
 
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'''Garrison''' is an [[adventure map]] object, that can withhold [[creature]] [[troop]]s. An enemy hero can not pass the garrison without fighting the armies inside. Garrisons can be aligned both horizontally and vertically, and are typically used in narrow passes to create obstacle, that can not easily be passed.
{{AMLocation
|width=240px
|image=Garrison (horizontal)
|ExtraImages={{---}}{{watchable|Garrison (vertical).webp}}{{swh|noicon=|<br>{{wh}} {{watchable|Garrison2.webp}}{{watchable|Garrison2 vertical.webp}} {{wh}}<br>{{wh}} {{watchable|Garrison2 (snow).webp}}{{watchable|Garrison2 vertical (snow).webp}} {{wh}}<br>{{wh}} {{watchable|Garrison water.webp}}{{watchable|Garrison water (vertical).webp}} {{wh}}|}}
}}
{{AMLocation
|name=Anti-Magic Garrison
|width=240px
|image=Anti-Magic Garrison (horizontal)
|ExtraImages={{---}}{{watchable|Anti-Magic Garrison (vertical).webp}}{{swh|noicon=|<br>{{wh}}{{watchable|Anti-Magic Garrison2.webp}} {{watchable|Anti-Magic Garrison2 (vertical).webp}} {{wh}}<br>{{wh}}{{watchable|Anti-Magic Garrison2 snow (horizontal).webp}} {{watchable|Anti-Magic Garrison2 snow (vertical).webp}} {{wh}}|}}
}}
{{About|Note: This article refers to the adventure map location "[[Garrison]]", not the similar sounding hero "[[Gurnisson]]".}}


It should be noted, that mapmaker can set garrison's troops to be impossible to remove. This means, that if a hero transfers creatures to garrison, they will stay there permanently.
'''Garrison''' is a defensive location on the [[Adventure Map]] that is typically used to guard a bottleneck on a map.


== See also ==
Up to seven stacks of creatures can be placed in a garrison. The player that owns the Garrison (and their allies) can travel through it without fighting the garrison's army. However, enemies must first defeat the garrison's army before they can pass through it.
* [[Anti-magic garrison]]


[[Category:Adventure map]]
Heroes cannot occupy a garrison.
 
Garrisons do not give special defenses like walls, moats, or arrow towers.
 
== Anti-Magic Garrison ==
Anti-Magic Garrisons prevent all spell casting by heroes or [[Spellcaster|spellcasting creatures]] in combat, as well as the casting of adventure spells when standing on the Garrison tile.
 
While heroes cannot occupy a garrison, if a hero is attacked while on a garrison tile, magic is also suppressed for the defending hero.
 
'''Exceptions:'''
* {{An|Angelic Alliance}}{{-ws}}, {{An|Armor of the Damned}}{{-ws}}, and {{An|Ironfist of the Ogre}}{{-wh}} still cast their spells.
* {{Cn|Faerie Dragon}}s can still cast spells.
 
== Check Box: Troops Are Removable ==
This checkbox was first available in {{ab}}. It only appears in the [[Map Editor]].
 
Removing troops from any garrison is allowed by default, but this option can be unchecked to ensure that the creatures stay in the Garrison. New troops can be added to garrisons with this option enabled, but they cannot be removed once added.
 
If the troops in the garrison are removable, there will be a flag on the first slot of the garrison. Otherwise, the troops are irremovable.
 
== {{hota}} ==
Additional appearances were added.
* {{watchable|Garrison3.webp}} (removed in HotA v1.7.0)
 
== Gallery ==
<gallery mode="packed-hover">
File:garrison_removable.png|The troops in the garrison are removable.
File:garrison_irremovable.png|The troops in the garrison are '''not''' removable.
</gallery>
 
{{map objects 'see also'}}
----
* [[Border Gate]]
* [[Border Guard]]
* [[Quest Gate]]
* [[Quest Guard]]
* [[Garrison]]
{{water object navigational box}}
 
[[Category: Adventure Map]]
__NOTOC__

Latest revision as of 15:21, 25 January 2026

Media:Garrison (horizontal).webp   Media:Garrison (vertical).webp
Horn of the Abyss Media:Garrison2.webpMedia:Garrison2 vertical.webp Horn of the Abyss
Horn of the Abyss Media:Garrison2 (snow).webpMedia:Garrison2 vertical (snow).webp Horn of the Abyss
Horn of the Abyss Media:Garrison water.webpMedia:Garrison water (vertical).webp Horn of the Abyss

Garrison as seen on the adventure map.

Media:Anti-Magic Garrison (horizontal).webp   Media:Anti-Magic Garrison (vertical).webp
Horn of the AbyssMedia:Anti-Magic Garrison2.webp Media:Anti-Magic Garrison2 (vertical).webp Horn of the Abyss
Horn of the AbyssMedia:Anti-Magic Garrison2 snow (horizontal).webp Media:Anti-Magic Garrison2 snow (vertical).webp Horn of the Abyss

Anti-Magic Garrison as seen on the adventure map.

Note: This article refers to the adventure map location "Garrison", not the similar sounding hero "Gurnisson".

Garrison is a defensive location on the Adventure Map that is typically used to guard a bottleneck on a map.

Up to seven stacks of creatures can be placed in a garrison. The player that owns the Garrison (and their allies) can travel through it without fighting the garrison's army. However, enemies must first defeat the garrison's army before they can pass through it.

Heroes cannot occupy a garrison.

Garrisons do not give special defenses like walls, moats, or arrow towers.

Anti-Magic Garrison[edit | hide | hide all]

Anti-Magic Garrisons prevent all spell casting by heroes or spellcasting creatures in combat, as well as the casting of adventure spells when standing on the Garrison tile.

While heroes cannot occupy a garrison, if a hero is attacked while on a garrison tile, magic is also suppressed for the defending hero.

Exceptions:

Check Box: Troops Are Removable[edit | hide]

This checkbox was first available in Armageddon's Blade. It only appears in the Map Editor.

Removing troops from any garrison is allowed by default, but this option can be unchecked to ensure that the creatures stay in the Garrison. New troops can be added to garrisons with this option enabled, but they cannot be removed once added.

If the troops in the garrison are removable, there will be a flag on the first slot of the garrison. Otherwise, the troops are irremovable.

Horn of the Abyss[edit | hide]

Additional appearances were added.

Gallery[edit | hide]

See Also:[edit | hide]