Upper Kingdom: Difference between revisions
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HauntedSpy (talk | contribs) Added additional information |
HauntedSpy (talk | contribs) m →Objects |
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{{Town header}} | {{Town header}} | ||
{{Town row|4, 4, 0|blue|Tower}} | {{Town row|4, 4, 0|blue|Tower}} | ||
{{Town row|15, 12, | {{Town row|15, 12, 1|teal|Cove}} | ||
|} | |} | ||
===Heroes=== | ===Heroes=== | ||
{{hero header}} | {{hero header}} | ||
{{hero row|6, 4, 0|blue | {{hero row|6, 4, 0|blue|Solmyr|Wizard}} | ||
{{hero row|25, 25, 1| | {{hero row|25, 25, 1|teal|Random}} | ||
|} | |} | ||
Latest revision as of 12:46, 7 February 2026
Upper Kingdom
Scenario Description
Fleeing from pursuing Nighon guards, you find a well hidden cave. Nix live here and while without much enthusiasm, they agreed to shelter you. They also hinted clearly that somewhere near here there is a way out.
Victory Condition
Defeat All Enemies.
Loss Condition
Lose All Your Towns and Heroes.
Allies: 
Enemies: 
Objects[edit | hide | hide all]
Events[edit | hide]
| Location | Message | Result |
|---|---|---|
| 26, 27, 1 | Getting back to the boat is not as easy – the pursuing harpies are here already. Note: ONLY applies to HUMAN player. |
Towns[edit | hide]
| Location | Player | Type | Name |
|---|---|---|---|
| 4, 4, 0 | - | ||
| 15, 12, 1 | - |
Heroes[edit | hide]
| Location | Player | Hero |
|---|---|---|
| 6, 4, 0 | ||
| 25, 25, 1 |
Seer's Huts[edit | hide]
| Location | Quest | Reward | Messages |
|---|---|---|---|
| Media:Seer's_Hut_3.webp 17, 2, 1 |
Return with: |
8500 |
Proposal: (none) Progress: (none) Completion: (none) |
Signs[edit | hide]
| Location | Type | Result |
|---|---|---|
| 14, 12, 1 | Passage to the Upper Kingdom |
Other encounters[edit | hide]
| Location | Type | Result |
|---|---|---|
| 21, 5, 0 | ||
| 23, 0, 0 | ||
| 23, 24, 0 | ||
| 26, 15, 0 | ||
| 27, 27, 0 | ||
| 5, 3, 1 | ||
| 16, 26, 1 | ||
| 23, 6, 1 | ||
| 25, 18, 1 |


