Archer and Marksman: Difference between revisions
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Revision as of 15:21, 3 January 2025
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Marksman

6
3
Shots
24
2–3 (x2)
10
6
Move
Ground
Size
1
Growth
9
184
115
Cost

150
Shoots twice.

Archer

6
3
Shots
12
2–3
10
4
Move
Ground
Size
1
Growth
9
126
115
Cost

100
Shoots.
Archers and Marksmen are the level 2 creatures of Castle. They can be recruited from the Archers' Tower.
"Archers and marksmen are lightly armored troops armed with crossbows for ranged combat and daggers for light hand-to-hand fighting. Marksmen can get off two shots in each ranged attack." RoE manual
Heroes with a specialty
Valeska the Knight has archers as a specialty, which increases the attack and defense skills of any archer or marksman each level she attains after the 2nd level, and gives them a speed bonus of 1.
Gelu the Ranger
can upgrade Archers and Marksmen (also Wood Elves and Grand Elves) into Sharpshooters.
Official Renders
User Commentary
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