|Orrin the Knight
|Orrin trained with one of Erathia's best siege tacticians during his early military service. Any archers under his command learn quickly to shoot at targets behind obstacles.
|Starting primary skills:
|Starting secondary skills:
|Starting movement points:
Orrin does not appear in the story text of any campaign levels.
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Exceptionally good for any town that has a half decent archer unit. First priority as main hero for Tower.
Orrin is also good when using multiple ranged units from different towns. Master gremlins, marksmen, orc chieftains, magi... When using units from multiple towns, morale is not a problem, because Orrin has leadership. However, for mostly ranged army, offense is nearly useless, while armorer can be very handy.