Archer and Marksman: Difference between revisions
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{{ | {{CastleCreaturesNew}}{{CreatureNew | ||
| name = Marksman | | name = Marksman | ||
| faction = Castle | | faction = Castle |
Revision as of 23:12, 3 February 2025

Marksman

6
3
Shots
24
2–3 (x2)
10
6
Move
Ground
Size
1
Growth
9
184
115
Cost

150

Archer

6
3
Shots
12
2–3
10
4
Move
Ground
Size
1
Growth
9
126
115
Cost

100
Shoots.
Archers and Marksmen are the level 2 creatures of Castle. They can be recruited from the Archers' Tower.
"Archers and marksmen are lightly armored troops armed with crossbows for ranged combat and daggers for light hand-to-hand fighting. Marksmen can get off two shots in each ranged attack." RoE manual
Heroes with a specialty
Valeska the Knight
Gelu the Ranger
can upgrade Archers and Marksmen (also Wood Elves and Grand Elves) into Sharpshooters.
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