Archer and Marksman: Difference between revisions

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{{CastleCreaturesNew}}{{CreatureNew
{{CastleCreaturesNew}}{{CreatureNew
| name          = Marksman
| name          = Archer
| faction        = Castle
| faction        = Castle
| attack        = 6
| attack        = 6
| defense        = 3
| defense        = 3
| shots          = {{gt|24}}
| shots          = 12
| damage        = 2–3 {{gt|(x2)}}
| damage        = 2–3
| health        = 10
| health        = 10
| speed          = {{gt|6}}
| speed          = 4
| move          = Ground
| move          = Ground
| size          = 1
| size          = 1
| growth        = 9
| growth        = 9
| aivalue        = 184
| aivalue        = 126
| fightvalue    = 115
| fightvalue    = 115
| goldcost      = 150
| goldcost      = 100
| resource      =  
| resource      =  
| rescost        =  
| rescost        =  
| abilities      = {{gl|Shoots twice}}.
| abilities      = Shoots.
}}
}}
{{CreatureNew
{{CreatureNew
| name          = Archer
| name          = Marksman
| faction        = Castle
| faction        = Castle
| attack        = 6
| attack        = 6
| defense        = 3
| defense        = 3
| shots          = 12
| shots          = {{gt|24}}
| damage        = 2–3
| damage        = 2–3 {{gt|(x2)}}
| health        = 10
| health        = 10
| speed          = 4
| speed          = {{gt|6}}
| move          = Ground
| move          = Ground
| size          = 1
| size          = 1
| growth        = 9
| growth        = 9
| aivalue        = 126
| aivalue        = 184
| fightvalue    = 115
| fightvalue    = 115
| goldcost      = 100
| goldcost      = 150
| resource      =  
| resource      =  
| rescost        =  
| rescost        =  
| abilities      = Shoots.
| abilities      = {{gl|Shoots twice}}.
}}
}}
'''Archers''' and '''Marksmen''' are the level 2 creatures of [[Castle]]. They can be recruited from the [[Castle creature dwellings|Archers' Tower]].
'''Archers''' and '''Marksmen''' are the level 2 creatures of [[Castle]]. They can be recruited from the [[Castle creature dwellings|Archers' Tower]].


''"Archers and marksmen are lightly armored troops armed with crossbows for [[ranged attack|ranged combat]] and daggers for light hand-to-hand fighting. Marksmen can get off two shots in each ranged attack."{{-}}<sup>[[Restoration of Erathia Manual Page 85|RoE manual]]''</sup>
''"Archers and marksmen are lightly armored troops armed with crossbows for [[ranged attack|ranged combat]] and daggers for light hand-to-hand fighting. Marksmen can get off two shots in each ranged attack."{{-}}<sup>[[Restoration of Erathia Manual Page 85|RoE manual]]''</sup>
 
{{clear|left}}
== Dwellings & Portraits ==
{{DwellingPortraitNoExp
{{DwellingPortraitNoExp
| dwelling      = Archers' Tower
| dwelling      = Archers' Tower
Line 47: Line 47:
| creature2      = Marksman
| creature2      = Marksman
}}
}}
 
{{clear|left}}
== Heroes with a [[Specialty#Creature_specialties|specialty]] ==
== Heroes with a [[Specialty#Creature_specialties|specialty]] ==
* {{H|Valeska|Knight|image=Valeska (HotA)}}
* {{H|Valeska|Knight|image=Valeska (HotA)}}

Revision as of 00:15, 4 February 2025

Castle Creatures
Level

1

Level

2

Level

3

Level

4

Level

5

Level

6

Level

7

Castle Creatures
Rampart Creatures
Tower Creatures
Inferno Creatures
Necropolis Creatures
Dungeon Creatures
Stronghold Creatures
Fortress Creatures
Conflux Creatures
Cove Creatures
Factory Creatures
Bulwark Creatures
Palace Creatures
Grotto Creatures
Forge Creatures
Neutral Creatures
Archer
6
3
Shots
12
2–3
10
4
Move
Ground
Size
1
Growth
9
126
115
Cost

100

Shoots.
Marksman
6
3
Shots
24
2–3 (x2)
10
6
Move
Ground
Size
1
Growth
9
184
115
Cost

150

Archers and Marksmen are the level 2 creatures of Castle. They can be recruited from the Archers' Tower.

"Archers and marksmen are lightly armored troops armed with crossbows for ranged combat and daggers for light hand-to-hand fighting. Marksmen can get off two shots in each ranged attack." RoE manual

Dwellings & Portraits

Archers' Tower

Heroes with a specialty

Official Renders

User Commentary

Show User Commentary

See Also: