Skeleton Transformer: Difference between revisions
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| Line 4: | Line 4: | ||
| pre = [[Cursed Temple]] | | pre = [[Cursed Temple]] | ||
| gold = 1000 {{G}} | | gold = 1000 {{G}} | ||
| effect = Converts creatures into | | effect = Converts creatures into {{hv|Skeletons|SkeletonSkeletonWarrior}} or {{hv|Bone Dragon|BoneDragonGhostDragon|text=Bone Dragons}}. | ||
| image = [[File:Necropolis skeleton transformer (outline).gif|200px]] | | image = [[File:Necropolis skeleton transformer (outline).gif|200px]] | ||
}} | }} | ||
The '''Skeleton transformer''' transforms all creatures into | The '''Skeleton transformer''' transforms all creatures into {{hv|Skeleton|SkeletonSkeletonWarrior|text=Skeletons}} with the exceptions of living [[Dragon|Dragons]], {{hv|Hydra|HydraChaosHydra|text=Hydras}}, {{hv|Sea Serpent|SeaSerpentHaspid|text=Sea Serpents/Haspids}}{{-}}{{withhota}} and {{hv|Couatl|CouatlCrimsonCouatl|text=Couatls/Crimson Couatls}}{{-}}{{withhota}}, which it transforms into {{hv|Bone Dragon|BoneDragonGhostDragon|text=Bone Dragons}}. {{hv|Bone Dragon|BoneDragonGhostDragon|text=Bone Dragons}} and {{hv|Ghost Dragon|BoneDragonGhostDragon|text=Ghost Dragons}} will be converted into {{hv|Skeletons|SkeletonSkeletonWarrior}}; in [[Horn of the Abyss]] (''since 1.7.0'') they're converted into Bone Dragons. | ||
AI does not use it to transform weaker units into skeletons. | AI does not use it to transform weaker units into skeletons. | ||
| Line 16: | Line 16: | ||
[[Category: Special buildings]] | [[Category: Special buildings]] | ||
<!-- popupables --> | |||
{{Creatures/Bone Dragon and Ghost Dragon|popupid=BoneDragonGhostDragon}}{{Creatures/Couatl and Crimson Couatl|popupid=CouatlCrimsonCouatl}}{{Creatures/Hydra and Chaos Hydra|popupid=HydraChaosHydra}}{{Creatures/Sea Serpent and Haspid|popupid=SeaSerpentHaspid}}{{Creatures/Skeleton and Skeleton Warrior|popupid=SkeletonSkeletonWarrior}} | |||
Revision as of 00:01, 22 August 2025
| Necropolis buildings | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Halls | |||||||||||
| Village Hall | |||||||||||
| Town Hall | |||||||||||
| City Hall | |||||||||||
| Capitol | |||||||||||
| Fortifications | |||||||||||
| Fort | |||||||||||
| Citadel | |||||||||||
| Castle | |||||||||||
| Common | |||||||||||
| Blacksmith | |||||||||||
| Mage Guild | |||||||||||
| Marketplace | |||||||||||
| Resource Silo | |||||||||||
| Tavern | |||||||||||
| Specific | |||||||||||
| Cover of Darkness | |||||||||||
| Necromancy Amplifier | |||||||||||
| Skeleton Transformer | |||||||||||
| Shipyard | |||||||||||
| Unearthed Graves | |||||||||||
| Soul Prison | |||||||||||
| Dwellings | |||||||||||
| Cursed Temple | |||||||||||
| Graveyard | |||||||||||
| Tomb of Souls | |||||||||||
| Estate | |||||||||||
| Mausoleum | |||||||||||
| Hall of Darkness | |||||||||||
| Dragon Vault | |||||||||||
| Towns | |||||||||||
|
|
| Skeleton Transformer |
|---|
| Prerequisite: |
| Cursed Temple |
| Cost: |
| 1000 |
| Effect: |
| Converts creatures into Skeletons or Bone Dragons. |
The Skeleton transformer transforms all creatures into Skeletons with the exceptions of living Dragons, Hydras, Sea Serpents/Haspids
and Couatls/Crimson Couatls
, which it transforms into Bone Dragons. Bone Dragons and Ghost Dragons will be converted into Skeletons; in Horn of the Abyss (since 1.7.0) they're converted into Bone Dragons.
AI does not use it to transform weaker units into skeletons.
See also

Bone Dragon
17
15
25–50
150
9
Move
Flying
Size
2
Growth
1
3388
2420
Cost
1800

Ghost Dragon
19
17
25–50
200
14
Move
Flying
Size
2
Growth
1
3228
Cost
3000
1

Crimson Couatl
21
21
25–45
200
15
Move
Flying
Size
2
Growth
1
5341
3815
Cost
3500
1
Meditation (does not skip turn).

Hydra
16
18
25–45
175
5
Move
Ground
Size
2
Growth
1
4120
4120
Cost
2200
Attacks all adjacent enemies. No enemy retaliation.

Chaos Hydra
18
20
25–45
250
7
Move
Ground
Size
2
Growth
1
5931
5272
Cost
3500
1
Attacks all adjacent enemies. No enemy retaliation.

Sea Serpent
22
16
30–55
180
9
Move
Ground
Size
2
Growth
1
3953
3162
Cost
2200
1

Haspid
29
20
30–55
300
12
Move
Ground
Size
2
Growth
1
7220
5554
Cost
4000
2













