Sea Serpent and Haspid



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Sea Serpents and Haspids are the level 7 creatures of Cove. They can be recruited from the Maelstrom. Sea Serpents and Haspids, as well as Hydras, Chaos Hydras, Couatls and Crimson Couatls , and all living Dragons, can be transformed into Bone Dragons at a Skeleton Transformer.
"Sea Serpents are legendary monsters known for three things: their tasty meat, which is why plucky poachers and sailors hunt them; their colossal size, which is one reason why the hunt is so difficult; and the fact that they are some of the most aggressive predators of the high seas. Thus, Sea Serpents tend to turn the hunter into the hunted. Countless numbers of ships have been sunk and lives have been lost to their gaping maws and ravenous hunger. Haspids are mature forms of Sea Serpents. They are worth more to hunters than their younger relatives due to the special fatty layer that forms under their skin over time. Haspids' preferred method of attack is to drag their prey underwater and drown them, speeding up the process by biting them and letting their powerful poison help finish them off." Adapted from HotA Facebook post
"The depths of the sea hide dreadful carnivorous creatures that look like giant snakes. Fishermen call them "eels", but the correct term for them is "haspids." These haspids spend most of their time at the bottom, hiding in burrows and the hulls of sunken ships. Only during mating and hunting do they rise to the surface, posing a huge threat to navigators. A haspid can swallow a young whale whole—compared to that, a ship's crew put together is a mere snack! The good news is that these sea colossi don't have to feed often. A handful of sophisticated mages and beastmasters know how to tame haspids, but only the wealthiest and most powerful of the pirate lords can afford their services. This is hardly a surprise in itself; the black dragons of Nighon are no less dangerous, but this has never stopped warlocks from using these creatures liberally in their wars." -- Dargem
Dwellings & Portraits[edit | hide | hide all]
Heroes with a specialty[edit | hide]
- (none)
Special Ability: Revenge[edit | hide]
Haspids have an increase to the Damage parameter before the attack by the following formula:

In layman's terms, an injured Haspid stack fights slightly better, and as some Haspids die, the total damage of the stack will decrease less than usual.
Official Renders[edit | hide]
User Commentary
The name "Haspid" (Russian: Аспид) is taken (bastardizedly) after the Elapidae (Russian: Аспидовые) family of serpents. It also sounds like Vipera aspis, a European asp.
Creatures with Slayer (any level) on them have increased attack against Sea Serpents and Haspids.
A Haspid can kill an Archangel in one-on-one combat, alongside the Ancient Behemoth and the Titan (Titan wins by defending 4 times and then attacking). They are also the only unit besides the Titan which can reliably kill an Ancient Behemoth in one-on-one combat.