Wight and Wraith: Difference between revisions

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== Gallery ==
== Gallery ==
<gallery mode="packed-hover">
<gallery mode="packed-hover">
SoD CD-Heroes3-Data-Heroes3 vid-H3x2 UAk-smk-H3x2 UAk|thumbtime=0:04| [[Skeleton]]s, [[Walking Dead]] and Wights guard a fort<br>([[Union]] prologue)
SoD CD-Heroes3-Data-Heroes3 vid-H3x2 UAk-smk-H3x2 UAk.webm|thumbtime=0:04| [[Skeleton]]s, [[Walking Dead]] and Wights guard a fort<br>([[Union]] prologue)
RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-EVIL2D-smk-EVIL2D.webm|Wraiths<br>([[From Day to Night]] prologue)
RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-EVIL2D-smk-EVIL2D.webm|Wraiths<br>([[From Day to Night]] prologue)
</gallery>
</gallery>

Revision as of 22:08, 19 November 2025

Necropolis Creatures
Level

1

Level

2

Level

3

Level

4

Level

5

Level

6

Level

7

Castle Creatures
Rampart Creatures
Tower Creatures
Inferno Creatures
Necropolis Creatures
Dungeon Creatures
Stronghold Creatures
Fortress Creatures
Conflux Creatures
Cove CreaturesPalace CreaturesNeutral Creatures
Factory CreaturesGrotto Creatures
Bulwark CreaturesForge Creatures
Palace CreaturesNeutral CreaturesNeutral Creatures
Grotto Creatures
Forge Creatures
Neutral Creatures
Wight
7
7
3–5
18
5
Move
Flying
Size
1
Growth
7
252
231
Cost

200

Wraith
7
7
3–5
18
7
Move
Flying
Size
1
Growth
7
315
252
Cost

230

Wights and Wraiths are the level 3 creatures of Necropolis. They are recruited from the Tomb of Souls. They can also be raised with Advanced Necromancy if the hero has equipped the Cloak of the Undead King.

"Wights and wraiths are life destroying spirits damaging their opponents by draining life. The first wight or wraith in each troop regenerates all lost damage at the beginning of each combat round. While wraiths appear on the battlefield, two spell points per turn are drained from an enemy spellcaster's spell points pool." RoE manual

Dwellings & Portraits

Heroes with a specialty

Special Ability: Mana Drain

While a stack of Wraiths is on the battlefield, they will drain 2 spell points per round from the enemy hero. The effect applies per Wraith stack; for example, 7 stacks of Wraiths will drain 2 spell points each, resulting in 14 spell points drained per round so long as all stacks remain alive.

Sounds

WightWight Atk Shoot Cast Def Move Hurt Death (cut)
Media:Heroes3 - Wight - AttackSound.webm style="display: none;" style="display: none;" Media:Heroes3 - Wight - DefendSound.webm Media:Heroes3 - Wight - MoveSound.webm Media:Heroes3 - Wight - HurtSound.webm Media:Heroes3 - Wight - DeathSound.webm style="display: none;" style="display: none;"
WraithWraith Atk Shoot Cast Def Move Hurt Death (cut)
Media:Heroes3 - Wraith - AttackSound.webm style="display: none;" style="display: none;" Media:Heroes3 - Wraith - DefendSound.webm Media:Heroes3 - Wraith - MoveSound.webm Media:Heroes3 - Wraith - HurtSound.webm Media:Heroes3 - Wraith - DeathSound.webm style="display: none;" style="display: none;"

Note: Clicking the icons will play the corresponding sound. Volume control in left side panel.

Gallery

User Commentary

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The Wraiths are good to be given to a secondary hero, since their speed is the highest amongst the Necropolis units that will probably not end up in the main army, at least not as a main troop, but just to steal mana, block shooters and get rid of low-level enemy stacks.

Wights are the game's slowest flying unit (speed 5), and Wraiths are the slowest upgraded flying unit (speed 7).


See Also: