Charna

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Necropolis
Death Knights
StrakerStraker Straker
VokialVokial Vokial
MoandorMoandor Moandor
CharnaCharna Charna
TamikaTamika Tamika
IsraIsra Isra
ClaviusClavius Clavius
GalthranGalthran Galthran
RanlooRanloo Ranloo Horn of the Abyss
Haart LichHaart Lich Haart Lich Horn of the Abyss (Campaign/Custom)Lord HaartLord Haart Lord Haart Armageddon's Blade
Necromancers
SeptiennaSeptienna Septienna
AislinnAislinn Aislinn
SandroSandro Sandro
NimbusNimbus Nimbus
ThantThant Thant
XsiXsi Xsi
VidominaVidomina Vidomina
NagashNagash Nagash
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Charna the Death Knight
Basic information:
CharnaCharna Class: Death Knight
Gender: Female
Race: Human
Charna was seduced by the temptation of the powers of darkness. Though her magical abilities will never allow her to be a true Necromancer, she is a more than effective warrior.
Specialty: Wights
Specialty Wights Increases the speed of Wights or Wraiths by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up).
Starting Level:
  Level  
Starting primary skills:
Attack 1 Defense 2 Spell Power 2 Knowledge 1
Starting secondary skills:
Necromancy Basic Necromancy
Tactics Basic Tactics
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Skeleton Skeleton 20–30 Always
Wight Wight 4–6 88% (Always Horn of the Abyss)
Wight Wight 4–6 25% (Always Horn of the Abyss)
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting spell:
Magic Arrow Magic Arrow
Starting movement points:
1560

Charna the Death Knight is a Necropolis hero. Charna starts with a spell book and the spell Magic Arrow.

Story[edit | hide | hide all]

Charna does not appear in the story text of any campaign levels.

Appearances[edit | hide]

Dungeons and Devils
Steadwick's Fall in a prison.
Elixir of Life
Graduation Exercise as an enemy.
Unholy Alliance
Secrets Revealed as an enemy.

Specialty[edit | hide]

The in-game description "Increases the Attack and Defense skills of any Wights or Wraiths for each level attained after 3rd level." is erroneous in "each level attained" moment, and lacks the speed bonus information. (Description is fixed in HotA Horn of the Abyss).

Unlike the native terrain speed bonus, the creature specialty speed bonus can affect the hero's movement points in case the creature is the slowest one in the army.

Charna Wight Wraith
Level Attack Defense Attack Defense
Level 7 7 7 7
3 +1 +1 +1 +1
9 +2 +2 +2 +2
18 +3 +3 +3 +3
27 +4 +4 +4 +4
36 +5 +5 +5 +5
45 +6 +6 +6 +6
54 +7 +7 +7 +7
63 +8 +8 +8 +8
69 +9 +9 +9 +9
75/88 +11 +11 +11 +11

See also:[edit | hide]