Wights and Wraiths are level 3 creatures of Necropolis town. They are recruited from the Tomb of Souls. Can also be raised with Advanced Necromancy if the hero has equipped the Cloak of the Undead King.
"Wights and wraiths are life destroying spirits damaging their opponents by draining life. The first wight or wraith in each troop regenerates all lost damage at the beginning of each combat round. While wraiths appear on the battlefield, two spell points per turn are drained from an enemy spellcaster's spell points pool." RoE manual
Mana drain special ability
Effect
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-2 sp/rnd of enemy Hero
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While a stack of wraiths appears on the battlefield, two spell points per turn are drained from an enemy hero's spell points pool. The effect applies for the each Wraith stack.
Heroes with a specialty
- Charna the Death Knight has wights as a specialty, which increases the Attack and Defense skills of any Wights or Wraiths for each level attained after 3rd level and gives them a speed bonus of 1.
See also: