Nomad

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Neutral creatures
Level 1
PeasantPeasant Peasant
HalflingHalfling Halfling Shadow of Death
Level 2
RogueRogue Rogue
BoarBoar Boar
LeprechaunLeprechaun Leprechaun Horn of the Abyss
Level 3
NomadNomad Nomad
MummyMummy Mummy
Level 4
SharpshooterSharpshooter Sharpshooter
SatyrSatyr Satyr Horn of the Abyss
Steel GolemSteel Golem Steel Golem Horn of the Abyss
Level 5
TrollTroll Troll
Gold GolemGold Golem Gold Golem
FangarmFangarm Fangarm Horn of the Abyss
Level 6
Diamond GolemDiamond Golem Diamond Golem
EnchanterEnchanter Enchanter
Level 7
Faerie DragonFaerie Dragon Faerie Dragon
Rust DragonRust Dragon Rust Dragon
Crystal DragonCrystal Dragon Crystal Dragon
Azure DragonAzure Dragon Azure Dragon
Castle Creatures
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Stronghold Creatures
Fortress Creatures
Conflux Creatures
Cove CreaturesPalace CreaturesNeutral Creatures
Factory CreaturesGrotto Creatures
Bulwark CreaturesForge Creatures
Palace CreaturesNeutral CreaturesNeutral Creatures
Grotto Creatures
Forge Creatures
Neutral Creatures


Statistics
Nomad
 Cost per troop 

200

Attack 9
Defense 8
Damage 2–6
Health 30
Speed 7
Movement Ground
Size 2
Growth 7
AI Value 345
 Special abilities:
Sandwalker
Portraits
[[File:{{{U_name}}} portrait.png]] [[File:{{{U_name}}} portrait (HotA).png]]
Shadow of Death [[File:Mini Portrait {{{U_name}}}.png]]  Horn of the Abyss
Nomad Tent    Shadow of Death
 Horn of the Abyss

Nomads are level 3 neutral creatures recruited from the Nomad Tent.

"Native to the desert sands, nomads are fast riders able to traverse sand with the ease most travel over grass." AB manual

Special Ability: Sandwalker

Nomads' sandwalker special ability causes hero to ignore terrain penalty on sand. This ability applies if the hero has at least one nomad in his army.

Sand is not nomads' Native terrain, so they will not receive any benefits from fighting on sand. As with other neutral creatures, nomads have no native terrain.

Appearance

Nomads were added in Armageddon's Blade, so there are no Nomads or Nomad Tents in Restoration of Erathia.

Official Renders

User Commentary

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Nomads are invaluable on maps with lots of sand. Giving one to each of your scout heroes will eliminate the need for Pathfinding. In large numbers they can also be good attackers, although building enough of them can be difficult.


See Also: