Diamond Golem

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Neutral creatures
Level 1
Peasant Peasant
Halfling Halfling
Level 2
Rogue Rogue
Boar Boar
Leprechaun Leprechaun Horn of the Abyss
Level 3
Nomad Nomad
Mummy Mummy
Level 4
Sharpshooter Sharpshooter
Satyr Satyr Horn of the Abyss
Steel Golem Steel Golem Horn of the Abyss
Level 5
Troll Troll
Gold Golem Gold Golem
Fangarm Fangarm Horn of the Abyss
Level 6
Diamond Golem Diamond Golem
Enchanter Enchanter
Level 7
Faerie Dragon Faerie Dragon
Rust Dragon Rust Dragon
Crystal Dragon Crystal Dragon
Azure Dragon Azure Dragon
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Diamond Golem
 Cost per troop 


Attack 13
Defense 12
Damage 10–14
Health 60
Speed 5
Movement Ground
Size 1
Growth 2
AI Value 775
 Special abilities:
Spell damage reduction 95%
Golem Factory    Armageddon's Blade
 Horn of the Abyss

Diamond Golems are level 6 neutral creatures recruited from the Golem Factory but only when found on the Adventure Map.

"Like the Stone and Iron Golems found in Tower towns, diamond and gold golems are highly crafted statues animated through magic..." RoE manual

Official Renders[edit]

User commentary

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Some may find the information in this section subjective or irrelevant.


They have very low defensive stats for a level 6 unit, the lowest health value if we exclude the Enchanter and also the lowest defense.


The Diamond Golems also have the lowest attack and damage values of a level 6 unit.

Efficiency and cost

Because they can be recruited pretty easily after taking a Golem Factory, and also due to their very low cost, they are units worth having in early game. However, later on they serve only as cannon fodder.


Since they take only 5% damage from spells, they can be used by a hero who has learned Armageddon, allowing you to sometimes wipe out your enemy's army in one spell, without hurting your own stack too much. There are much better options available out there (Namely: Efreet, Black and Gold Dragons or Phoenixes), but Diamond Golems can be an option if need be.

If you have a stable access to their dwelling and enough resources, you might consider placing them into a town's garrison (but beware of morale).

See also: