Basilisk and Greater Basilisk: Difference between revisions

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{{Fortress creatures}}{{Creature
{{FortressCreaturesNew}}{{CreatureNew
| Name      = Basilisk
| name          = Basilisk
| Attack    = 11
| faction        = Fortress
| Defense  = 11
| attack        = 11
| Speed    = 5
| defense        = 11
| Growth    = 4
| shots          =
| Size      = 2
| damage        = 6–10
| Damage    = 6–10
| health        = 35
| Health    = 35
| speed          = 5
| No_shots  =
| move          = Ground
| Cost      = 325
| size          = 2
| Special  = • [[Petrify]]ing attack 20%
| growth        = 4
| U_name    = Greater Basilisk
| aivalue        = 552
| U_attack  = 12
| fightvalue    = 506
| U_defence = 12
| goldcost      = 325
| U_speed  = 7
| resource      =  
| U_health  = 40
| rescost        =
| No_ushots =  
| abilities      = {{gl|Petrifying attack|Stone Gaze}}.
| U_cost    = 400
}}{{CreatureNew
}}  
| name          = Greater Basilisk
| faction        = Fortress
| attack        = {{gt|12}}
| defense        = {{gt|12}}
| shots          =
| damage        = 6–10
| health        = {{gt|40}}
| speed          = {{gt|7}}
| move          = Ground
| size          = 2
| growth        = 4
| aivalue        = 714
| fightvalue    = 561
| goldcost      = 400
| resource      =
| rescost        =
| abilities      = {{gl|Petrifying attack|Stone Gaze}}.
}}


'''Basilisks and greater basilisks''' are level 4 creatures of [[fortress town]]. They are recruited from the [[basilisk pit]].
'''Basilisks and Greater Basilisks''' are the level 4 creatures of [[Fortress]]. They are recruited from the [[Basilisk Pit]].


The basilisk and greater basilisk have developed the ability to [[petrify]] their prey for three rounds. Their attacks have a 20% chance of making this occur. Petrified creatures take 50% damage from attacks and are unfrozen when struck.
''"The basilisk and greater basilisk have developed the ability to [[petrify]] their prey for three rounds. Their attacks have a 20% chance of making this occur. Petrified creatures take 50% damage from attacks and are unfrozen when struck."{{-}}<sup>[[Restoration of Erathia Manual Page 94|RoE manual]]''</sup>
Unlike most of  Fortress units, basilisks have pretty high stats for their level. As the other Fortress creatures they have an excellent special ability. Upgrading them right away is recommended due to the signifcant increase in speed.
{{clear|left}}
== Dwellings & Portraits ==
{{DwellingPortraitNoExp
| dwelling      = Basilisk Pit
| creature1      = Basilisk
| creature2      = Greater Basilisk
}}
{{clear|left}}
== Heroes with a [[Specialty#Creature_specialties|specialty]] ==
* {{H|Bron|Beastmaster}}. Uniquely, he also starts with Basilisks in his army.
 
== Official Renders ==
<gallery mode="packed-hover">
Greater Basilisk render.png
Basilisk2.jpg| Basilisk<br>(erroneously used in the [[Obelisk#Dungeon|Dungeon Puzzle Map]])
</gallery>
 
{{fanopinion|
Basilisks have pretty high stats for their level. As other [[Fortress]] creatures, they have an excellent special ability. Upgrading them right away is recommended due to the significant increase in speed.
 
If you choose Bron as your starting hero (or recruit him as one of the weekly heroes at a tavern), you will have Basislisks in your army. This is the only hero that starts with a level 4 creature and also gives them +1 speed (unless you play {{hota}} as [[Cove]] hero [[Illor]] starts with [[Stormbird and Ayssid|Stormbirds]] and [[Factory]] heroes [[Todd]] and [[Frederick]] starts with [[Automaton and Sentinel Automaton|Automatons]]), giving your army some advantage in the early game.
 
Dividing your early basilisks into several stacks is a useful tactic to maximize the chances to trigger the powerful petrification, which will take an enemy stack out of action for a whole three rounds.
}}<!-- end of fan opinion -->
 
{{creature 'see also'}}
* [[Comparison of Level 4 Creatures]]


[[Category: Creatures]]
[[Category: Creatures]]
__NOTOC__
__NOTOC__

Revision as of 15:49, 9 June 2025

Fortress Creatures
Level

1

Level

2

Level

3

Level

4

Level

5

Level

6

Level

7

Castle Creatures
Rampart Creatures
Tower Creatures
Inferno Creatures
Necropolis Creatures
Dungeon Creatures
Stronghold Creatures
Fortress Creatures
Conflux Creatures
Cove CreaturesPalace CreaturesNeutral Creatures
Factory CreaturesGrotto Creatures
Bulwark CreaturesForge Creatures
Palace CreaturesNeutral CreaturesNeutral Creatures
Grotto Creatures
Forge Creatures
Neutral Creatures
Basilisk
11
11
6–10
35
5
Move
Ground
Size
2
Growth
4
552
506
Cost

325

Greater Basilisk
12
12
6–10
40
7
Move
Ground
Size
2
Growth
4
714
561
Cost

400

Basilisks and Greater Basilisks are the level 4 creatures of Fortress. They are recruited from the Basilisk Pit.

"The basilisk and greater basilisk have developed the ability to petrify their prey for three rounds. Their attacks have a 20% chance of making this occur. Petrified creatures take 50% damage from attacks and are unfrozen when struck." RoE manual

Dwellings & Portraits

Heroes with a specialty

  • BronBronBron Bron the Beastmaster. Uniquely, he also starts with Basilisks in his army.

Official Renders

User Commentary

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Basilisks have pretty high stats for their level. As other Fortress creatures, they have an excellent special ability. Upgrading them right away is recommended due to the significant increase in speed.

If you choose Bron as your starting hero (or recruit him as one of the weekly heroes at a tavern), you will have Basislisks in your army. This is the only hero that starts with a level 4 creature and also gives them +1 speed (unless you play Horn of the Abyss as Cove hero Illor starts with Stormbirds and Factory heroes Todd and Frederick starts with Automatons), giving your army some advantage in the early game.

Dividing your early basilisks into several stacks is a useful tactic to maximize the chances to trigger the powerful petrification, which will take an enemy stack out of action for a whole three rounds.


See Also: