Dwarven Treasury: Difference between revisions

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{{Creature bank||name=Dwarven Treasury}}
{{Creature bank
{{Creature bank row|30%|Dwarf|50|2500 {{G}}<br>2 {{C}}||T1=}}
| width= 165px
{{Creature bank row|30%|Dwarf|75|4000 {{G}}<br>3 {{C}}||T1=}}
| content=
{{Creature bank row|30%|Dwarf|100|5000 {{G}}<br>5 {{C}}||T1=}}
{{Creature bank row|30%|Dwarf|50|2500 {{G}}<br>2 {{C}}||XP=1000|T1=}}
{{Creature bank row|10%|Dwarf|150|7500 {{G}}<br>10 {{C}}||T1=}}
{{Creature bank row|30%|Dwarf|75|4000 {{G}}<br>3 {{C}}||XP=1500|T1=}}
{{Creature bank row|30%|Dwarf|100|5000 {{G}}<br>5 {{C}}||XP=2000|T1=}}
{{Creature bank row|10%|Dwarf|150|7500 {{G}}<br>10 {{C}}||XP=3000|T1=}}
| event=You have found a Dwarven Treasury. Do you wish to attack the guards?<br>* * *<br>You have found what once was a Dwarven Treasury, but it has been deserted for some time.}}
 
== Guards preview ==
{{creature bank preview|omit=|overall=}}
{| frame=box border cellspacing=0 cellpadding=4 style="background-color:#{{Tan 4}}; margin:5px 20px 10px 0px;"
|- style="text-align:left; background-color:#{{Tan 2}};"
! Guards !! Stacks !! Guards preview !! Upgraded stack
|-
| 30 %: {{cn|Dwarf|noname=}}x50 || style="text-align:center;" | 10 x5 || rowspan=2 | horde (50-99) of Dwarves || '''lots''' (20-49) of Dwarves<br>pack (10-19) of Battle Dwarves
|-
| 30 %: {{cn|Dwarf|noname=}}x75 || style="text-align:center;" | 15 x5 || '''horde''' (50-99) of Dwarves<br>pack (10-19) of Battle Dwarves
|-
| 30 %: {{cn|Dwarf|noname=}}x100 || style="text-align:center;" | 20 x5 || rowspan=2 | throng (100-249) of Dwarves || '''horde''' (50-99) of Dwarves<br>lots (20-49) of Battle Dwarves
|-
| 10 %: {{cn|Dwarf|noname=}}x150 || style="text-align:center;" | 30 x5 || '''throng''' (100-249) of Dwarves<br>lots (20-49) of Battle Dwarves
|}
|}


'''Dwarven treasury''' is an [[Adventure Map]] location, and commonly known as one of the [[Creature Bank]]s. It guarded by 50–150 [[Dwarf|Dwarves]]. The more guard there is, the better is the reward. Treasure contains 2500–7500 {{G}} and 2–10 {{C}}.
== Default settings for [[Random map|random map generator]] ==
* Terrain: any dry land.
* Value: 2000.
* Density: 100.


[[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of 10/15/20/30 [[Dwarves]] (red hexes). 50% probability of getting a stack of [[Battle Dwarves]] in the left lower corner (C hex). All the guard stacks of the same speed are attacking in alphabetic order from A to E.
{{map objects 'see also'}}
 
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.
 
Though [[War Machine]]s are not available, the infinite shots effect of [[Ammo Cart]] is active.


Slain enemies do not respawn (should the hero retreat or be defeated).
{{Resource generator navigational box}}
 
{{creature bank navigational box}}
<div style="clear:left"></div>
== See also ==
{{map objects 'see also'}}


[[Category: Adventure Map]]
[[Category: Adventure Map]]
[[Category: Creature Banks]]
[[Category: Creature Banks]]
__NOTOC__
__NOTOC__

Latest revision as of 15:35, 29 July 2025

Dwarven Treasury
Media:Dwarven Treasury.webp
% Guards Content XP
 30% 
DwarfDwarf 
50
2500 Gold
2 Crystal
Experience
1000
 30% 
DwarfDwarf 
75
4000 Gold
3 Crystal
Experience
1500
 30% 
DwarfDwarf 
100
5000 Gold
5 Crystal
Experience
2000
 10% 
DwarfDwarf 
150
7500 Gold
10 Crystal
Experience
3000
Visiting Scheme
Event
You have found a Dwarven Treasury. Do you wish to attack the guards?
* * *
You have found what once was a Dwarven Treasury, but it has been deserted for some time.

Dwarven Treasury is a Creature Bank located on the Adventure Map.

The guards are divided into five stacks (red hexes). There is a 50% chance of getting an upgraded stack in the lower left corner (C hex). All the guard stacks of the same speed attack in alphabetic order of these hexes. The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. If the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.

Though war machines are not present on the battlefield, they still provide their passive bonuses (i.e. the infinite shots effect from Ammo Cart and the First Aid/First Aid Tent health boost Horn of the Abyss Shadow of Death).

Slain enemies do not respawn (should the hero retreat or be defeated). The damaged stack's losses will not be redistributed among the others. If a stack was destroyed, it changes the guards disposition. Its place on the battlefield will be taken by the next one in the attacking order. (E.g.: If A stack was destroyed, B stack takes its place, C stack takes the freshly vacated place of B and so on).

Horn of the Abyss In Horn of the Abyss, the object's level can be preset by a map-maker and the upgraded stack option may be toggled on or off.

Guards preview[edit | hide | hide all]

The table shows how to pre-check the guard strength of an object without attacking it.
Guarding stacks accentuated with bold font should be considered in the first place.

Guards Stacks Guards preview Upgraded stack
30 %: DwarfDwarf x50 10 x5 horde (50-99) of Dwarves lots (20-49) of Dwarves
pack (10-19) of Battle Dwarves
30 %: DwarfDwarf x75 15 x5 horde (50-99) of Dwarves
pack (10-19) of Battle Dwarves
30 %: DwarfDwarf x100 20 x5 throng (100-249) of Dwarves horde (50-99) of Dwarves
lots (20-49) of Battle Dwarves
10 %: DwarfDwarf x150 30 x5 throng (100-249) of Dwarves
lots (20-49) of Battle Dwarves

Default settings for random map generator[edit | hide]

  • Terrain: any dry land.
  • Value: 2000.
  • Density: 100.

See Also:[edit | hide]