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{{Locations|Other-Non-Enroth}}<span style="float:right; margin-left:8px">__TOC__</span>
{{Locations|Other-Non-Enroth}}<span style="float:right; margin-left:8px">__NOTOC__</span>
The [[Elemental Planes]] are locations featured in [[Masters of the Elements]] and mentioned many times through the game.
The [[Elemental Planes]] are located on another plane of existence from the physical world (where the planet of [[Enroth (planet)|Enroth]] is located). They are featured in [[Masters of the Elements]] and mentioned many times through the game.


== Represented By ==
The Elemental Planes are represented by the {{town|Conflux}}, the {{town|Fortress}}, the {{town|Dungeon}} and the {{town|Inferno}}.
* {{town|Conflux}}


== Story ==
= Rulers =
* [[Elemental Lords]]
 
= Story =
NOTE: On the [[Elemental Planes]], time passes differently. For every year that passes in the Elemental Planes, 12.5 years pass on [[Enroth (planet)|Enroth]].
NOTE: On the [[Elemental Planes]], time passes differently. For every year that passes in the Elemental Planes, 12.5 years pass on [[Enroth (planet)|Enroth]].


=== The Elemental Plane of Air ===
== Elemental Plane of Air ==
A land covered in clouds (though oddly, vegetation grows there as if there was actual land underneath the clouds). The inhabitants are mostly [[Air Elemental]]s and [[Genie]]s. Can be accessed by the [[Gateway to the Clouds]].
A realm of clouds. The inhabitants are mostly [[Air Elemental|Air Elementals]] and [[Genie|Genies]]. Can be accessed by the [[Gateway to the Clouds]].


In Heroes Chronicles, the Wizard Tarnum is required to capture the Conflux to master [[Air Magic]].
In [[Masters of the Elements]], the Wizard Tarnum invades the Plane of Air to master [[Air Magic]].


=== The Elemental Plane of Water ===
== Elemental Plane of Water ==
<span style="float:left;margin-right:8px">[[File: Plane of Water.png|200px|left]]</span>
<span style="float:left;margin-right:8px">[[File: Plane of Water.png|200px|left]]</span>
Also known as the Eternal Ocean. A swamp where a hero usually needs a boat to travel. The inhabitants there are mostly [[Water Elemental]]s, along with creatures from [[Fortress|Tatalia]].
<gallery mode="packed-hover" style="float:right">HotA_1.7.0-Data-HotA_vid-HORN2-bik-HORN2.webm| Plane of Water<br>([[Heart of Water]]{{-wh}} prologue)</gallery>
Also known as the Eternal Ocean. A swamp where a hero usually needs a boat to travel. The inhabitants there are mostly [[Water Elemental|Water Elementals]], along with various aquatic creatures, [[basilisk]s and [[gnoll]]s.


In Heroes Chronicles, the Wizard Tarnum is required to capture all towns from the Elemental Plane of Water to gain mastery over [[Water Magic]].
In [[Masters of the Elements]], the [[Wizard]] [[Tarnum]] invades the Plane of Water to gain mastery over [[Water Magic]].


In [[Heart of Water]], Bidley finds himself there after the [[Horn of the Abyss (artifact)|Horn of the Abyss]] is blown. He destroys [[Coralgate]] fortress in his quest to escape back to [[Enroth (planet)|Enroth]].
In [[Heart of Water]], Bidley finds himself there after the [[Horn of the Abyss (artifact)|Horn of the Abyss]] is blown. He destroys [[Coralgate]] fortress in his quest to escape back to [[Enroth (planet)|Enroth]].


==== Towns ====
=== Towns ===
* {{town|Conflux|noname=}} Coralgate{{-wh}}
* {{town|Conflux|noname=}} Coralgate{{-wh}}
* {{town|Conflux|noname=}} Saltwater{{-wh}}
* {{town|Conflux|noname=}} Saltwater{{-wh}}
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{{clear|left}}
{{clear|left}}


=== The Elemental Plane of Earth ===
== Elemental Plane of Earth ==
A land covered by rocks and mud. It seems to have a stronger gravity than the other Elemental Planes. The inhabitants there are mostly [[Earth Elemental]]s, along with creatures similar from [[Dungeon|Nighon]]'s land. It is mentioned that a band of [[Naga]]s also lived there.
A land covered by rocks and mud. It seems to have a stronger gravity than the other Elemental Planes. The inhabitants there are mostly [[Earth Elemental|Earth Elementals]], along with [[Dungeon]] creatures like [[troglodyte]]s. It is mentioned that [[Naga|Nagas]] also lived there.
 
In Heroes Chronicles, the Wizard Tarnum is required to defeat the Nighon-creatures, so he can master the [[Earth Magic]].


==== Towns ====
In [[Masters of the Elements]], the Wizard Tarnum invades the Plane of Earth master the [[Earth Magic]].
* {{town|Conflux|noname=}} Nortown
* {{town|Conflux|noname=}} Sodville


=== The Elemental Plane of Fire ===
=== Towns ===
Also known as the Fire Domain. A land covered in [[Fire Magic|magic flames]] which do not burn living beings. Sometimes, a hero can encounter a [[Pandora's Box]]. The inhabitants there are mostly [[Fire Elemental]]s, along with [[Demon]]s.
* {{town|Dungeon|noname=}} Nortown
* {{town|Dungeon|noname=}} Sodville


In Heroes Chronicles, the Wizard Tarnum is [[The Secret in the Flames|required]] to gain control over all the Fire Elemental generators to master [[Fire Magic]], and [[Birds of Fire|then]], he returns to this Plane to capture the Conflux and thus free the enslaved [[Phoenix]]es.
== Elemental Plane of Fire ==
Also known as the Fire Domain. A land covered in [[Fire Magic|magic flames]] which do not burn living beings. Sometimes, a hero can encounter a [[Pandora's Box]]. The inhabitants there are mostly [[Fire Elemental|Fire Elementals]], along with [[Demon|Demons]].


=== The Elemental Plane of Magic ===
In [[Masters of the Elements]], the Wizard Tarnum invades the Plane of Fire to master [[Fire Magic]], and later returns there to free the enslaved [[Phoenix|Phoenixes]].
The Elemental Plane of Magic is populated by [[Psychic Elemental]]s, led by [[Magic Elemental]]s. There is little that is fixed in the Plane of Magic – rocks can turn into birds as one walks past them. Home of [[the First]] and the [[Elemental Oracles]].


== Rulers ==
== Elemental Plane of Magic ==
* [[Elemental Lords]]
The Elemental Plane of Magic is populated by {{Cnu|Psychic Elemental|Magic Elemental|name=Psychic Elementals and Magic Elementals}}. There is little that is fixed in the Plane of Magic - for instance, rocks can turn into birds as one walks past them. Home of [[the First]] and the [[Elemental Oracles]].


[[Category:Locations]]
[[Category: Locations]]

Latest revision as of 14:55, 25 November 2025

Enroth
Antagarich
Erathia
AvLee
Bracada
Eeofol
Deyja
Nighon
Krewlod
Tatalia
Great Conflux
Vori Vori
Contested Lands
(Unaffiliated)
(minor places)
Jadame
Regna
Terra Nova Horn of the Abyss
(Unaffiliated)
Enroth
Enroth
(Historical Locations)
(Other Enroth Locations)
(Other Non-Enroth Locations)
Erathia
Regions:
   Angel Gate
   Avauntnell
   Battlestead
   Cloverfield
   Emerald Hills
   Emerald Isle
   Erathia Plains
   Fire Coast
   Forestbury
   Forestdale
   Forestdon
   Forestlow
   Grainrich
   Griffin Cliff
   Hillbridge
   Klondike Horn of the Abyss
   Marble Garden
   Marshland
   Minewell
   Mosswood
   Rionpoint
   Southport
   Strongwillow
   Woodgrove
Towns:
   Claxton
   Cloudfire
   Clovergreen
   Dunwall
   Hartferd
   Marishen
   Steadwick
   Stonecastle
   Tidewater
   Whitestone
Other:
   (minor places)
AvLee
Regions:
   Brighton Point
   Dagrond
   Gaia's Crest
      Shantanna
   Northern Cape
   Racken Cliffs
   Tularea
Towns:
   Bath'iere
Other:
   (minor places)
Bracada
Regions:
   Bracada Desert
   Bracada Highlands
   Bracada Mountains
Towns:
   Celeste
   Tarach's Cove
Eeofol
Regions:
   Land of the Giants
Towns:
   Dry Ryehill Horn of the Abyss
   Kreelah
   Kleesive
   Laboratory Horn of the Abyss
Other:
   (minor places)
Deyja
Regions:
   Deyja Badlands
   Deyja Moors
Towns:
   The Pit
Other:
   (minor places)
Nighon
Regions:
   Land of the Giants
   Mount Nighon
   Rancor Coast
Levels:
   Bright Lands
   Deep Caverns
   Lower Caverns
   Surface Tunnels
   Upper Caverns
   Upper Tunnels
Towns:
   Death Kiss
Other:
   (minor places)
Krewlod
Towns:
   Ulgak
Other:
   (minor places)
Tatalia
Towns:
   Stillbog
Other:
   (minor places)
Vori
Regions:
   Frigid Coast
   Volee Glacier
   Vori Frostland
Towns:
   Volee
Other:
   (minor places)
Contested Lands
Regions:
   Cloverfield
   Forestdale
   Mosswood
Towns:
   Welnin
(Unaffiliated)
Regions:
   Evenmorn Island
   Harmondale
Bodies of Water:
   Nighon Straits
   Quiet Sea
   Shandar River
   Skyline Bay
Towns:
   Utopia Horn of the Abyss
Enroth
Regions:
   Blackshire
   Bootleg Bay
   Castle Ironfist
   Dragonsand
   Eel Infested Waters
   Free Haven
   Frozen Highlands
   Hermit's Isle
   Kriegspire
   Mire of the Damned
   Misty Islands
   New Sorpigal
   Paradise Valley
   Silver Cove
(Unaffiliated)
Regions:
   Alvar
   Couatl Islands Horn of the Abyss
   Dagger Wound Islands
   Garrote Gorge
   Ironsand Desert
   Murmurwoods
   Ravage Roaming
   Ravenshore
   Shadowspire
Bodies of Water:
   Ifarine Sea
Regna
Towns:
   Harecksburg
Other:
   (minor places)
Terra Nova Horn of the Abyss
Regions:
   Southlands
Towns:
   Burton
   Orca's Maw
Other:
   (minor places)
(Historical Locations)
Amberlian Empire
Barbarian Empire
Regions:
   Barbarian Steppes
   Raider's Plateau
   Wastelands
Towns:
   Tarnia
Bracaduun
Regions:
   Wallpeaks
Towns:
   Castle Steelhorn
Other:
   (minor places)
Nixaar Empire Horn of the Abyss
Phynaxian Empire
Underworld
(Other Enroth Locations)
Bodies of Water:
   Endless Ocean
   White Ocean
Islands:
   Cursed Bone Horn of the Abyss
   Island of the Vengeful Serpent Horn of the Abyss
   Karigor
(Other Non-Enroth Locations)
   Axeoth
   CRON
   Elemental Planes
   Fiery Moon
   Hall of Judgment
   Paradise
   Sparkling Bridge
   Terra
   VARN-4
   Web of Worlds
   Xeen

The Elemental Planes are located on another plane of existence from the physical world (where the planet of Enroth is located). They are featured in Masters of the Elements and mentioned many times through the game.

The Elemental Planes are represented by the Conflux, the Fortress, the Dungeon and the Inferno.

Rulers[edit | hide | hide all]

Story[edit | hide]

NOTE: On the Elemental Planes, time passes differently. For every year that passes in the Elemental Planes, 12.5 years pass on Enroth.

Elemental Plane of Air[edit | hide]

A realm of clouds. The inhabitants are mostly Air Elementals and Genies. Can be accessed by the Gateway to the Clouds.

In Masters of the Elements, the Wizard Tarnum invades the Plane of Air to master Air Magic.

Elemental Plane of Water[edit | hide]

Also known as the Eternal Ocean. A swamp where a hero usually needs a boat to travel. The inhabitants there are mostly Water Elementals, along with various aquatic creatures, [[basilisk]s and gnolls.

In Masters of the Elements, the Wizard Tarnum invades the Plane of Water to gain mastery over Water Magic.

In Heart of Water, Bidley finds himself there after the Horn of the Abyss is blown. He destroys Coralgate fortress in his quest to escape back to Enroth.

Towns[edit | hide]

  • Coralgate Horn of the Abyss
  • Saltwater Horn of the Abyss

Elemental Plane of Earth[edit | hide]

A land covered by rocks and mud. It seems to have a stronger gravity than the other Elemental Planes. The inhabitants there are mostly Earth Elementals, along with Dungeon creatures like troglodytes. It is mentioned that Nagas also lived there.

In Masters of the Elements, the Wizard Tarnum invades the Plane of Earth master the Earth Magic.

Towns[edit | hide]

  • Nortown
  • Sodville

Elemental Plane of Fire[edit | hide]

Also known as the Fire Domain. A land covered in magic flames which do not burn living beings. Sometimes, a hero can encounter a Pandora's Box. The inhabitants there are mostly Fire Elementals, along with Demons.

In Masters of the Elements, the Wizard Tarnum invades the Plane of Fire to master Fire Magic, and later returns there to free the enslaved Phoenixes.

Elemental Plane of Magic[edit | hide]

The Elemental Plane of Magic is populated by Psychic ElementalPsychic Elemental Magic ElementalMagic Elemental Psychic Elementals and Magic Elementals. There is little that is fixed in the Plane of Magic - for instance, rocks can turn into birds as one walks past them. Home of the First and the Elemental Oracles.