Special ability: Difference between revisions
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'''List of active special abilities:''' | '''List of active special abilities:''' | ||
* [[Hell Hound and Cerberus#Special | * [[Hell Hound and Cerberus#Special Ability: 3-Headed Attack|3-headed attack]] | ||
* [[Accurate shot]] {{withhota}} | * [[Accurate shot]] {{withhota}} | ||
* [[Acid breath]] {{withab}} | * [[Acid breath]] {{withab}} | ||
* [[Aging]] | * [[Aging]] | ||
* [[Binding]] | * [[Binding]] | ||
* [[Blind|Blinding]] | * [[Unicorn and War Unicorn#Special Ability: Blind|Blinding]] | ||
* [[Breath attack]] | * [[Breath attack]] | ||
* [[Casts after shot]] {{withhota}} | * [[Casts after shot]] {{withhota}} | ||
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* [[Death stare]] | * [[Death stare]] | ||
* [[Detonation]] {{withhota}} | * [[Detonation]] {{withhota}} | ||
* [[Sandworm and Olgoi-Khorkhoi|Devour]] {{withhota}} | * [[Sandworm and Olgoi-Khorkhoi#Special abilities|Devour]] {{withhota}} | ||
* [[Disease]] | * [[Disease]] | ||
* [[Dispel]] | * [[Serpent Fly and Dragon Fly#Special Ability: Dispel|Dispel]] | ||
* [[Double attack]] | * [[Double attack]] | ||
* [[Ferocity]] {{withhota}} | * [[Ferocity]] {{withhota}} | ||
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* [[Hate]] | * [[Hate]] | ||
* [[Heat stroke]] {{withhota}} | * [[Heat stroke]] {{withhota}} | ||
* [[Hypnotize]] {{withhota}} | * [[Fangarm#Special Ability: Hypnotize|Hypnotize]] {{withhota}} | ||
* [[Jousting]] | * [[Jousting]] | ||
* [[Life drain]] | * [[Life drain]] | ||
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* [[Dragon]] | * [[Dragon]] | ||
* [[Elemental]] | * [[Elemental]] | ||
* [[Azure_Dragon#Fear | * [[Azure_Dragon#Special Ability: Fear|Fear]] {{withab}} | ||
* [[Fire shield]] | * [[Efreeti and Efreet_Sultan#Natural Fire Shield|Fire shield]] | ||
* [[Nix and Nix Warrior|Ignore enemy's attack skill]] {{withhota}} | * [[Nix and Nix Warrior|Ignore enemy's attack skill]] {{withhota}} | ||
* [[Behemoth and Ancient Behemoth| Ignore enemy's defense skill]] | * [[Behemoth and Ancient Behemoth| Ignore enemy's defense skill]] | ||
* [[Luck|+/- Luck]] | * [[Luck|+/- Luck]] | ||
* [[Magic channel]] | * [[Magic channel]] | ||
* [[Magic Mirror]] {{withsod}} | * [[Faerie Dragon#Natural Magic Mirror|Magic mirror]] {{withsod}} | ||
* [[Magic resistance]] | * [[Magic resistance]] | ||
* [[Aura of magic resistance]] | |||
* [[Mana drain]] | * [[Mana drain]] | ||
* [[Mechanical]] {{withhota}} | * [[Mechanical]] {{withhota}} | ||
Revision as of 11:27, 4 April 2025
Special ability is a term typically referring to a creature's ability to actively or passively do something other than basic melee attack in combat. Active special ability means, that the creature has to act in a specific way for the special ability to emerge. For example, Wyverns' poisonous ability requires them to attack or retaliate. Passive special ability means, that the creature does not have to do anything to use it. For example undead is a special ability of all necropolis creatures, which makes them - among other things - immune to certain spells. A passive ability could also be considered a characteristic of a creature.
List of active special abilities:
- 3-headed attack
- Accurate shot

- Acid breath

- Aging
- Binding
- Blinding
- Breath attack
- Casts after shot

- Curse
- Death blow
- Death cloud
- Death stare
- Detonation

- Devour

- Disease
- Dispel
- Double attack
- Ferocity

- Fireball attack
- Flying
- Hate
- Heat stroke

- Hypnotize

- Jousting
- Life drain
- Lightning strike
- Meditation

- No enemy retaliation
- No melee penalty
- No obstacle penalty
- No range penalty

- Paralyzing Venom
- Petrifying attack
- Poisonous
- Ranged attack
- Repair

- Spellcaster
- Summon demons
- Weakness
List of passive special abilities:
- Bloodless

- Crystal generation

- Dragon
- Elemental
- Fear

- Fire shield
- Ignore enemy's attack skill

- Ignore enemy's defense skill
- +/- Luck
- Magic channel
- Magic mirror

- Magic resistance
- Aura of magic resistance
- Mana drain
- Mechanical

- +/- Morale
- Non-living
- Preemptive shot

- Rebirth

- Regeneration
- Revenge

- Sandwalker

- Spell damage reduction
- Spell immunity
- Spying

- Undead
- Unlimited retaliations