Boat: Difference between revisions
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'''Boat''' is an [[Adventure Map]] object that allows [[hero]]es to move over [[water]] [[tile]]s. A boat can carry only one hero and their army at a time. If a hero on a boat is defeated in a combat, the boat disappears. | '''Boat''' is an [[Adventure Map]] object that allows [[hero]]es to move over [[water]] [[tile]]s. A boat can carry only one hero and their army at a time. If a hero on a boat is defeated in a combat, the boat disappears. | ||
Boats can be built on [[shipyard]]s, which are always located next to a shoreline. Additionally, [[Castle]], [[Necropolis]], [[Fortress]], {{swh|noicon=|[[Conflux]], and [[ | Boats can be built on [[shipyard]]s, which are always located next to a shoreline. Additionally, [[Castle]], [[Necropolis]], [[Fortress]], {{swh|noicon=|[[Conflux]], [[Cove]]{{-wh}}, and [[Bulwark]]{{-}}{{withhota}}| and [[Conflux]]}} towns can build shipyards if the town is next to a shoreline. Boats cost 10 {{W}} and 1000 {{G}} when built in shipyards. Additionally, boats can be acquired with a [[Summon Boat]] spell, if at least one unoccupied boat exists on the map. However, with advanced [[water magic]], Summon Boat spell creates a new boat if there are none available on the Adventure Map. Also, [[Sea Captain's Hat]] allows a hero to cast summon boat spell even if the hero has not learned it. | ||
Boarding or disembarking from a boat takes the remainder of a hero's [[movement]] allowance for the current day. Disembarking is possible to any clear square of land, except if the tile has a [[hole]] in it. It is impossible to disembark to a square with a hole, but it is possible to board a boat from a square with a hole. | Boarding or disembarking from a boat takes the remainder of a hero's [[movement]] allowance for the current day. Disembarking is possible to any clear square of land, except if the tile has a [[hole]] in it. It is impossible to disembark to a square with a hole, but it is possible to board a boat from a square with a hole. | ||
Latest revision as of 17:40, 30 January 2026
Boat is an Adventure Map object that allows heroes to move over water tiles. A boat can carry only one hero and their army at a time. If a hero on a boat is defeated in a combat, the boat disappears.
Boats can be built on shipyards, which are always located next to a shoreline. Additionally, Castle, Necropolis, Fortress, Conflux, Cove
, and Bulwark
and Conflux towns can build shipyards if the town is next to a shoreline. Boats cost 10
and 1000
when built in shipyards. Additionally, boats can be acquired with a Summon Boat spell, if at least one unoccupied boat exists on the map. However, with advanced water magic, Summon Boat spell creates a new boat if there are none available on the Adventure Map. Also, Sea Captain's Hat allows a hero to cast summon boat spell even if the hero has not learned it.
Boarding or disembarking from a boat takes the remainder of a hero's movement allowance for the current day. Disembarking is possible to any clear square of land, except if the tile has a hole in it. It is impossible to disembark to a square with a hole, but it is possible to board a boat from a square with a hole.
There is a limit of 64 boats on the map.
A hero on a boat can also visit and pick up objects on water. While sailing on a boat the hero can:
- gather Flotsam, which may provide
wood and/or
gold; - gather Sea Chests, which may provide
gold or an treasure class artifact; - rescue a Shipwreck Survivor, who will always provide an artifact as a reward;
- search Shipwrecks and Derelict Ships to fight guardians for gold and artifacts;
- meet up with Mermaids for a luck bonus;
- investigate Buoys and get better morale;
- visit Sirens, which causes the hero to lose 30% (rounded down) of each stack in the hero's army and gain experience equal to the health of the lost troops;
- go through one Whirlpool and end up in another;
- read messages from Ocean bottles.
