User:Phasma/Pumpkin Patch/Town Changes
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Town Changes
- Necropolis Towns can provide
Cure (5%).
Bloodlust chance reduced (to 0%).
Common Buildings
- Resource Silo: Cost 5,000
+ 5
→ 2,000
+ 5 
Castle Buildings
- Griffin Tower: Requirement Barracks → Guardhouse (Buff)
- Training Grounds: Cost 5,000
+ 20
→ 5,000
+ 15 
- Upg. Portal of Glory: Cost 20,000
+ 10
+ 10
+ 10
+ 10
→ 20,000
+ 15
+ 15
+ 15
+ 15 
Rampart Buildings
- Mystic Pond: Cost 2,000
+ 2
+ 2
+ 2
+ 2
+ 2
+ 2
→ 1,500
+ 5
- Produces 1–4 → 3–6 random rare resources per week
- Fountain of Fortune: Cost 1,500
+ 10
→ 1,000
+ 4 
- Enchanted Spring: Cost 2,000
+ 10
→ 2,000
+ 5
+ 5 
- Unicorn Glade: Cost 4,000
+ 5
+ 5
+ 10
→ 4,000
+ 5
+ 5
+ 5
- Requirement Dendroid Arches and Enchanted Spring -> Enchanted Spring Buff
- Upg. Unicorn Glade: Cost 3,000
+ 5
→ 3,000
+ 5
+ 5
+ 5 
Tower Buildings
- Mage Tower: Requirement Golem Factory removed (Buff)
- Altar of Wishes: Cost 2,500
+ 5
+ 5
+ 6
+ 6
→ 2,500
+ 5
+ 5
+ 3
+ 3 
- Upg. Altar of Wishes: Cost 2,000
+ 5
→ Cost 2,000
+ 5
+ 3
+ 3 
- Cloud Temple: Requirement Golden Pavilion removed (Buff)
Inferno Buildings
Inferno is known to be the weakest faction. I decided to buff it primarily by improving demon farming through increasing the amount of demons an Inferno player can obtain for the same amount of money, per week. Horned demons were slightly redesigned - they are now a significant upgrade, but have a much higher cost - both in the sulphur, which is needed for multiple Inferno buildings early on, as well as in gold
. Jousting bonus was chosen for the Horned demons for its fitting theme, the fact that Horned Demons were the only upgraded level 4 unit without a special ability and creation of a new strategic depth in the decision to upgrade or not to upgrade demons.
- Blacksmith: Production Ammo Cart → Ballista (Buff for Demoniacs)
- Castle Gate: Requirement Citadel → Fort (Buff)
- Brimstone Stormclouds: Cost 1,000
+ 5
→ 1,000
+ 3 
- Demon Gate: Requirement Hall of Sins → Imp Crucible (Buff)
- Upg. Demon Gate: Cost 2,000
+ 5
+ 5
→ 3,000
+ 5
+ 5
+ 4 
- Upg. Hell Hole: Cost 3,000
+ 5
+ 5
→ 3,000
+ 4
+ 4 
Necropolis Buildings
- Necromancy Amplifier: Requirement Mage Guild Level 1 → Mage Guild Level 2 (Nerf)
- Skeleton Transformer: Requirement Cursed Temple -> None
- Cover of Darkness: Cost 1,000
→ 1,000
+ 5 
- Upg. Estate: Cost 2,000
+ 10
+ 10
+ 10
→ 2,000
+ 10
+ 5
+ 10
+ 10 
- Hall of Darkness: Requirement Graveyard → Tomb of Souls (Nerf)
- Dragon Vault: Requirement Hall of Darkness → Mausoleum
Dungeon Buildings
- Blacksmith: Produces Ballista → Ammo Cart
- Mana Vortex: Cost 1,000
→ 1,000
+ 5
+ 5
+ 5
+ 5 
- Portal of Summoning: Cost 2,500
+ 5
→ 5,000
+ 5
+ 5 
- Manticore Lair: Cost 5,000
+ 5
+ 5
+ 5
+ 5
→ 3,000
+ 5
+ 5
+ 5
+ 5 
Stronghold Buildings
- Ogre Fort: Cost 2,000
+ 20
→ 2,000
+ 15 
- Cliff Nest: Requirement Wolf Pen → Citadel (Nerf)
- Upg. Cyclops Cave: Cost 3,000
+ 5
+ 5
+ 10
→ 3,000
+ 5
+ 10
+ 5 
Fortress Buildings
- Gnoll Hut: Cost 400
+ 10
→ 400
+ 5
+ 5 
- Gorgon Lair: Cost 2,500
+ 10
+ 10
+ 5
+ 5
→ 3,000
+ 10
+ 10
+ 5
+ 5 
- Upg. Gorgon Lair: Cost 2,000
+ 5
+ 5
→ 4,500
+ 5
+ 10 
- Hydra Pond: Requirement Wyvern Nest → Lizard Den (Buff)
Conflux Buildings
- Altar of Air: Cost 1,500
+ 5
→ 2,000
+ 5 
- Upg. Altar of Air: Cost 1,500
+ 2
+ 2
+ 2
→ 2,000
+ 5
+ 4 
- Altar of Water: Cost 1,500
+ 5
→ 2,000
+ 5 
- Upg. Altar of Water: Cost 2,000
+ 5
+ 5
→ 2,000
+ 5
+ 4 
- Altar of Fire: Cost 2,000
+ 5
+ 5
→ 2,000
+ 5 
- Upg. Altar of Fire: Cost 2,000
+ 5
+ 5
→ 2,000
+ 5
+ 4 
- Altar of Earth: Cost 2,000
+ 10
→ 2,000
+ 5 
- Upg. Altar of Earth: Cost 1,000
+ 5
→ 2,000
+ 5
+ 4 
Factory Buildings
- Upg. Gantry: Cost 15,000
+ 10
+ 20
→ 20,000
+ 20
+ 20 