Comparison of Armorer, Offense and Archery: Difference between revisions

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* At Basic, Advanced or Expert Level, Offense increases hand-to-hand damage by 10%, 20% or 30%.
* At Basic, Advanced or Expert Level, Offense increases hand-to-hand damage by 10%, 20% or 30%.
* At Basic, Advanced or Expert Level, Archery increases ranged damage by 10%, 25% or 50%.
* At Basic, Advanced or Expert Level, Archery increases ranged damage by 10%, 25% or 50%.
* 9 heroes (+ 1 campaign hero [[Roland]]) start with Armorer as a secondary skill and 3 specialize in it [[Mephala]], [Neela]] and [[Tazar]].
* 9 heroes (+ 1 campaign hero [[Roland]]) start with Armorer as a secondary skill and 3 specialize in it [[Mephala]], [[Neela]] and [[Tazar]].
* 23 heroes (+ 4 campaign heroes [[Kilgor]], [[Catherine]], [[Bidley]] and [[Tark]]) start with Offense as a secondary skill and 3 specialize in it [[Crag Hack]], [Gundula]] and [[Corkes]].
* 23 heroes (+ 4 campaign heroes [[Kilgor]], [[Catherine]], [[Bidley]] and [[Tark]]) start with Offense as a secondary skill and 3 specialize in it [[Crag Hack]], [Gundula]] and [[Corkes]].
* 9 heroes (+ 1 campaign hero [[Gelu]]) start with Archery as a secondary skill and 1 specialize in it [[Orrin]].
* 9 heroes (+ 1 campaign hero [[Gelu]]) start with Archery as a secondary skill and 1 specialize in it [[Orrin]].
==== Notes ====
==== Notes ====
* Armorer will benefit all your troops while Offense will benefit shooters less (only when they attack in melee).
* Armorer will benefit all your troops while Offense will benefit shooters less (only when they attack in melee).

Revision as of 12:47, 16 June 2020

Facts (valid for Horn of the Abyss)

  • At Basic, Advanced or Expert Level, Armorer reduces all damage inflicted by 5%, 10% or 15%.
  • At Basic, Advanced or Expert Level, Offense increases hand-to-hand damage by 10%, 20% or 30%.
  • At Basic, Advanced or Expert Level, Archery increases ranged damage by 10%, 25% or 50%.
  • 9 heroes (+ 1 campaign hero Roland) start with Armorer as a secondary skill and 3 specialize in it Mephala, Neela and Tazar.
  • 23 heroes (+ 4 campaign heroes Kilgor, Catherine, Bidley and Tark) start with Offense as a secondary skill and 3 specialize in it Crag Hack, [Gundula]] and Corkes.
  • 9 heroes (+ 1 campaign hero Gelu) start with Archery as a secondary skill and 1 specialize in it Orrin.

Notes

  • Armorer will benefit all your troops while Offense will benefit shooters less (only when they attack in melee).
  • Archery has the biggest bonus, but only works for shooters. Inferno, Necropolis and Fortress have 1 shooter, Tower has 3 and all other towns have 2 shooters. Probably, because the skill applies to fewer stacks in your army, the bonus is bigger to balance the skill.
Comparison of specialty

Assuming Expert Level in the secondary skill, the bonus will increase to the following values at certain levels:

Bonus Percentages from Specialty
Armorer Offense Archery
Base % 15% 30% 50%
Level
0 15% 30% 50%
1 16% 32% 53%
2 17% 33% 55%
3 17% 35% 58%
4 18% 36% 60%
5 19% 38% 63%
10 23% 45% 75%
15 26% 53% 88%
20 30% 60% 100%
25 34% 68% 113%
30 38% 75% 125%
40 45% 90% 150%
46 50% 99% 165%
47 50% 101% 168%
50 53% 105% 175%
60 60% 120% 200%
70 68% 135% 225%
73 70% 140% 233%
74 71% 141% 235%