Neela
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Tower | |||||||||||
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Alchemists | |||||||||||
Fafner | |||||||||||
Iona | |||||||||||
Josephine | |||||||||||
Neela | |||||||||||
Piquedram | |||||||||||
Rissa | |||||||||||
Thane | |||||||||||
Torosar | |||||||||||
Wizards | |||||||||||
Aine | |||||||||||
Astral | |||||||||||
Cyra | |||||||||||
Daremyth | |||||||||||
Halon | |||||||||||
Serena | |||||||||||
Solmyr | |||||||||||
Theodorus | |||||||||||
Dracon | |||||||||||
Towns | |||||||||||
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Neela the Alchemist | |||||||||||
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Basic information: | |||||||||||
Class: | Alchemist | ||||||||||
Gender: | Female | ||||||||||
Race: | Genie | ||||||||||
Neela is one of the strongest of her kind, being able to resist an incredible amount of punishment. She somehow is able to instill this resistance in the troops she commands. | |||||||||||
Specialty: Armorer | |||||||||||
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Starting primary skills: | |||||||||||
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Starting secondary skills: | |||||||||||
Basic Scholar | |||||||||||
Basic Armorer | |||||||||||
Starting troops: | |||||||||||
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Starting troops : | |||||||||||
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Starting spell: | |||||||||||
Shield | |||||||||||
Starting movement points: | |||||||||||
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Neela the Alchemist is a Tower hero. Neela starts with a spell book and the spell Shield.
Story[edit | hide | hide all]
Neela does not appear in the story text of any campaign levels.
User commentary
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Neela's only flaw is that she has Scholar as a starting skill. Even with Scholar, the Armorer specialty makes her one of the best starting heroes in Heroes of Might and Magic III. Neela allows master gremlins to last more in siege and longer battles, so you can have more units in the long run. Neela is usable in any town. |