Mephala

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Rampart
Rangers
Clancy Clancy
Ivor Ivor
Jenova Jenova
Kyrre Kyrre
Mephala Mephala
Ryland Ryland
Thorgrim Thorgrim
Ufretin Ufretin
Gelu Gelu Armageddon's BladeShadow of DeathMap Editor
Giselle Giselle Horn of the Abyss
Druids
Aeris Aeris
Alagar Alagar
Coronius Coronius
Elleshar Elleshar
Gem Gem
Malcom Malcom
Melodia Melodia
Uland Uland
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Mephala the Ranger
Basic information:
Mephala Class: Ranger
Gender: Female
Race: Human
Trained in the ranks of the Erathian Military, Mephala was a genius when it came to using terrain to her advantage in battle. She resigned her commission several years ago, preferring the quiet serenity of AvLee to the bustle of the cities of Erathia.
Specialty: Armorer
Specialty Armorer Receives a 5% per level bonus to Armorer skill percentage.
Starting primary skills:
Attack 1 Defense 3 Spell Power 1 Knowledge 1
Starting secondary skills:
Basic Leadership  Basic Leadership
Basic Armorer  Basic Armorer
Starting troops:
Centaur Centaur 12–24 Always
Dwarf Dwarf 3–5 88%
Wood Elf Wood Elf 3–6 25%
Starting troops Horn of the Abyss:
Centaur Centaur 12–24 Always
Dwarf Dwarf 3–5 Always
Wood Elf Wood Elf 2-4 Always
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
1500 1700 1500

Mephala the Ranger is a Rampart hero.

Story[edit]

Mephala does not appear in the story text of any campaign levels.

User commentary

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Some may find the information in this section subjective or irrelevant.

Mephala is one of the strongest heroes in games where the armorer specialty has the chance to improve the skill by a meaningful amount, and leadership allows for mixing creatures of different alignments without risking to fight with bad morale, as it's common to have 6 and 7 tier units from different alignments in the later stages of the game.

She complements Rampart creatures very well as the armorer specialty make Silver Pegasi more resilient than their base stats suggest, and it minimizes Gold Dragon casualties, which is crucial considering their spell immunity doesn't allow them to be resurrected (without having the Orb of Vulnerability equipped).

In smaller maps where snowballing your way to victory is the best strategy to win, Ivor might be a better choice, as he has the chance to start with 2 stacks of Wood Elves and his starting Secondary Skills make him a very powerful hero early on, meanwhile Mephala (or any secondary skill specialist for that matter) need time to improve their respective skills by a meaningful amount.


See also:[edit]