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School of Fire Magic
School of Earth Magic
Level 1
 Magic Arrow *
 Protection from Fire
Level 2
 Fire Wall
 Visions *
Level 3
 Land Mine
Level 4
 Fire Shield
Level 5
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
School:  Fire Magic
Level:  4th
Cost:  24/20
Duration:  instant
 Basic effect
All troops take (30 + (power × 50)) points of damage.
 Advanced effect
All troops take (60 + (power × 50)) points of damage.
 Expert effect
All troops take (120 + (power × 50)) points of damage.
 Probability of occurrence (%):
Town portrait Castle small.gif Castle   0
Town portrait Rampart small.gif Rampart   0
Town portrait Tower small.gif Tower   0 (0*)
Town portrait Inferno small.gif Inferno   10
Town portrait Necropolis small.gif Necropolis   10
Town portrait Dungeon small.gif Dungeon   20
Town portrait Stronghold small.gif Stronghold   0
Town portrait Fortress small.gif Fortress   0
Town portrait Conflux small.gif Conflux   0
Town portrait Cove small.gif Cove Horn of the Abyss   0
* Without Library

Armageddon is a 4th level spell in the School of Fire Magic. It damages all creatures on the battlefield, including the caster's own troops. However, a few creatures can resist the spell due to their spell immunities.

Units immune to Armageddon:

Artifacts that render units immune to Armageddon:

Horn of the Abyss[edit]

In Horn of the Abyss, Armageddon damage is reduced from 50*SP + 30/30/60/120 to 40*SP + 30/30/60/120. Read more here.

See also[edit]