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{{inhota}}
{{inhota}}


{{Creature bank}}
{{Creature bank
{{Creature bank row|30 %|Basilisk|16|3000 {{gold}}||T1=}}
| width= 170px
{{Creature bank row|30 %|Basilisk|24|4500 {{gold}}||T1=}}
| content=
{{Creature bank row|30 %|Basilisk|32|6000 {{gold}}||T1=}}
{{Creature bank row|30 %|Basilisk|16|3000 {{gold}}||XP=560|T1=}}
{{Creature bank row|10 %|Basilisk|48|9000 {{gold}}||T1=}}
{{Creature bank row|30 %|Basilisk|24|4500 {{gold}}||XP=840|T1=}}
{{Creature bank row|30 %|Basilisk|32|6000 {{gold}}||XP=1120|T1=}}
{{Creature bank row|10 %|Basilisk|48|9000 {{gold}}||XP=1680|T1=}}
| event=You stand in front of an entrance to a mossy, overgrown residence. You hear creeks and growling from inside. Dare to enter?<br>* * *<br>Somebody was here before you, and the treasury was pillaged.
| noupgrade=
| grid=8}}
 
== Guards preview ==
{{creature bank preview|bold=|omit=|overall=}}
{| frame=box border cellspacing=0 cellpadding=4 style="background-color:#{{Tan 4}}; margin:5px 20px 10px 0px;"
|- style="text-align:left; background-color:#{{Tan 2}};"
! Guards !! Stacks !! Guards preview !! Upg. stack
|-
| 30 %: {{cn|Basilisk|noname=}}x16 || style="text-align:center;" | 4 x4 || pack (10-19) of Basilisks || rowspan=4 | No
|-
| 30 %: {{cn|Basilisk|noname=}}x24 || style="text-align:center;" | 6 x4 || rowspan=3 | lots (20-49) of Basilisks
|-
| 30 %: {{cn|Basilisk|noname=}}x32 || style="text-align:center;" | 8 x4
|-
| 10 %: {{cn|Basilisk|noname=}}x48 || style="text-align:center;" | 12 x4
|}
|}


'''Spit''' is an [[Adventure Map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 16–48 [[Basilisks]]. The more guards there are, the better the reward. The treasure contains 3000–9000 {{G}}.
== Default settings for [[Random map|random map generator]] ==
 
* Disabled by default.
[[File: Grid-cb 8.gif|x200px|left]] The guards are divided into four stacks of 4/6/8/12 [[Basilisks]] (red hexes) and attacking in alphabetic order from A to D.
* Terrain: swamp.
 
* Value: 1500.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.
* Density: 100.
 
Though [[War Machine]]s are not available, the infinite shots effect of [[Ammo Cart]] is active.


Slain enemies do not respawn (should the hero retreat or be defeated).
{{map objects 'see also'}}


Does not appear on random maps until it is enabled in the template settings.
{{Resource generator navigational box}}
{{creature bank navigational box}}


[[Category: Adventure Map (HotA)]]
[[Category: Creature Banks (HotA)]]
[[Category: Creature Banks (HotA)]]
__NOTOC__

Latest revision as of 16:12, 29 July 2025

Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Spit
Media:Spit.webp
% Guards Content XP
 30 % 
BasiliskBasilisk 
16
3000 Gold Experience
560
 30 % 
BasiliskBasilisk 
24
4500 Gold Experience
840
 30 % 
BasiliskBasilisk 
32
6000 Gold Experience
1120
 10 % 
BasiliskBasilisk 
48
9000 Gold Experience
1680
Visiting Scheme
Event
You stand in front of an entrance to a mossy, overgrown residence. You hear creeks and growling from inside. Dare to enter?
* * *
Somebody was here before you, and the treasury was pillaged.

Spit is a Creature Bank located on the Adventure Map.

The guards are divided into five stacks (red hexes). All the guard stacks of the same speed attack in alphabetic order of these hexes. The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. If the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.

Though war machines are not present on the battlefield, they still provide their passive bonuses (i.e. the infinite shots effect from Ammo Cart and the First Aid/First Aid Tent health boost Horn of the Abyss Shadow of Death).

Slain enemies do not respawn (should the hero retreat or be defeated). The damaged stack's losses will not be redistributed among the others. If a stack was destroyed, it changes the guards disposition. Its place on the battlefield will be taken by the next one in the attacking order. (E.g.: If A stack was destroyed, B stack takes its place, C stack takes the freshly vacated place of B and so on).

Horn of the Abyss In Horn of the Abyss, the object's level can be preset by a map-maker.

Guards preview[edit | hide | hide all]

The table shows how to pre-check the guard strength of an object without attacking it.

Guards Stacks Guards preview Upg. stack
30 %: BasiliskBasilisk x16 4 x4 pack (10-19) of Basilisks No
30 %: BasiliskBasilisk x24 6 x4 lots (20-49) of Basilisks
30 %: BasiliskBasilisk x32 8 x4
10 %: BasiliskBasilisk x48 12 x4

Default settings for random map generator[edit | hide]

  • Disabled by default.
  • Terrain: swamp.
  • Value: 1500.
  • Density: 100.

See Also:[edit | hide]