Peasant: Difference between revisions
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Peasants were added in {{ab}} so there are no Peasants or [[Hovel]]s in {{roe}}. | Peasants were added in {{ab}} so there are no Peasants or [[Hovel]]s in {{roe}}. | ||
{{Fanopinion| | |||
{{Fanopinion | |||
=== Toughness === | === Toughness === | ||
The peasant has the lowest health and defense in the game, with a value of 1. Merely one hitpoint means that ''any'' damage dealt to Peasants will kill at least one unit, unless you have artifacts which improve your units' health. | The peasant has the lowest health and defense in the game, with a value of 1. Merely one hitpoint means that ''any'' damage dealt to Peasants will kill at least one unit, unless you have artifacts which improve your units' health. | ||
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Amusingly, the peasant is one of the "strongest" units in the game in terms of cost effectiveness. An Azure Dragon (whose gold {{g}} cost is 30000) will lose to a stack of 3000 peasants (also with a cost 30000 gold {{g}}). Ranged units fare better against their peasant-equivalent stacks but none of the melee units, except [[Vampire Lord|Vampire Lords]], have any chance of surviving the peasant horde. Unfortunately, this is of little use in an actual game since 3000 peasants would require 120 weeks to accumulate from one dwelling, time in which other units will be accumulated in such numbers that the peasant legion won't be a threat at all. | Amusingly, the peasant is one of the "strongest" units in the game in terms of cost effectiveness. An Azure Dragon (whose gold {{g}} cost is 30000) will lose to a stack of 3000 peasants (also with a cost 30000 gold {{g}}). Ranged units fare better against their peasant-equivalent stacks but none of the melee units, except [[Vampire Lord|Vampire Lords]], have any chance of surviving the peasant horde. Unfortunately, this is of little use in an actual game since 3000 peasants would require 120 weeks to accumulate from one dwelling, time in which other units will be accumulated in such numbers that the peasant legion won't be a threat at all. | ||
== Trivia == | === Trivia === | ||
In the former Heroes of Might and Magic games, the peasant was the first tier unit for the [[Castle]] equivalent faction, Farm in the first game and Knight in the second. They were both just as weak as the peasant found in Heroes of Might and Magic III, though, all stats having a value of 1. | In the former Heroes of Might and Magic games, the peasant was the first tier unit for the [[Castle]] equivalent faction, Farm in the first game and Knight in the second. They were both just as weak as the peasant found in Heroes of Might and Magic III, though, all stats having a value of 1. | ||
Visually, the peasants seem to have open sores or leprosy, probably another one of the reasons they are so weak. | Visually, the peasants seem to have open sores or leprosy, probably another one of the reasons they are so weak. | ||
}}<!-- end of fan opinion --> | |||
{{creature 'see also'|up=* [[Neutral creature]]}} | {{creature 'see also'|up=* [[Neutral creature]]}} | ||
[[Category: Creatures]] | [[Category: Creatures]] |
Revision as of 15:01, 17 May 2021
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Peasant is a level 1 neutral creature recruited from the Hovel found only in the Adventure Map.
"To know a peasant is to dread knowing a peasant. It seems the only hero eager to fight a peasant or have a peasant in their army ranks is the Necromancer." AB manual
Appearance
Peasants were added in Armageddon's Blade so there are no Peasants or Hovels in Restoration of Erathia.
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