Devil and Arch Devil: Difference between revisions
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| U_special = -1 (-2 in {{ | | U_special = -1 (-2 in [[HotA]]){{-wh}} to enemy [[luck]] + no enemy [[retaliation]] + [[Hate]]s [[Angel and archangel|angels]] | ||
| No_shots = | | No_shots = | ||
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Revision as of 10:17, 11 May 2021
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| Devil | ||||||||||||||||||
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| -1 to enemy luck + no enemy retaliation + Hates angels | ||||||||||||||||||
| Arch Devil | ||||||||||||||||||
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| -1 (-2 in HotA) | ||||||||||||||||||
Portraits
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Devils and Arch Devils are level 7 creatures of Inferno town. They are recruited from the Forsaken Palace.
"Devils and arch devils can teleport to any hex on the battlefield. Their overwhelming attack leaves no possibility for a retaliatory strike. They also do 150% damage to angels and reduce enemy Luck by one when they appear on the battlefield." RoE manual
Heroes with a specialty



Xeron the Demoniac has devils as a specialty. Devils and Arch Devils receive +4 Attack, +2 Defense, and +1 Speed.
Horn of the Abyss
In Horn of the Abyss, Arch Devils decrease enemies' Luck by 2 instead of 1.
Tactics and info
User Commentary
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● escape equals signs with {{=}} (not including the ones used to create section headings)
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Their health upgrade is the lowest for a level 7 unit, only a bonus of 40, less than a quarter of the upgrade's health, while many level 7 units have their health almost doubled on upgrade.
See Also:





