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Clancy Clancy
Ivor Ivor
Jenova Jenova
Kyrre Kyrre
Mephala Mephala
Ryland Ryland
Thorgrim Thorgrim
Ufretin Ufretin
Gelu Gelu Armageddon's BladeShadow of DeathMap Editor
Giselle Giselle Horn of the Abyss
Aeris Aeris
Alagar Alagar
Coronius Coronius
Elleshar Elleshar
Gem Gem
Malcom Malcom
Melodia Melodia
Uland Uland
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Melodia the Druid
Basic information:
Melodia Class: Druid
Gender: Female
Race: Elf
Melodia may not be the most highly skilled Druid ever seen in AvLee, but she is certainly the luckiest. Even in the face of insurmountable odds she has managed to achieve miraculous victories. Troops gladly volunteer to serve in any army she leads.
Specialty: Fortune
Specialty Fortune Casts Fortune which always adds +3 to luck.
Starting Level:
Starting primary skills:
Attack 0 Defense 2 Spell Power 1 Knowledge 2
Starting secondary skills:
Wisdom Basic Wisdom
Luck Basic Luck
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Centaur Centaur 12–24 Always
Dwarf Dwarf 3–5 88%
Wood Elf Wood Elf 3–6 25%
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting troops Horn of the Abyss:
Centaur Centaur 12–24 Always
Dwarf Dwarf 3–5 Always
Wood Elf Wood Elf 2-4 Always
Starting spell:
Fortune Fortune
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
1500 1700 1500

Melodia the Druid is a Rampart hero. Melodia starts with a spell book and the spell Fortune.


In Kreegan Alliance, Melodia has captured the Eversmoking Ring of SulfurEversmoking Ring of Sulfur from the Kreegans, thus bringing her into direct conflict with Sandro who also wants the ring. Sandro hires a spy to get some intelligence on her, and this is what he receives:

"Greetings, Sandro.

Melodia is a veteran Hero of AvLee. That she has survived so many battles suggests that she is lucky to say the least. She has powerful magic abilities with a full compliment of spells in her repertoire. Any magic user would salivate to have even the briefest peek at her spell book. Her reputed skills are excellent, with her having mastered the four magical arts as well as studying combat tactics.

She has picked up more than just the pathetic Eversmoking Ring of Sulfur in her travels. I am surprised you are not after the Sandals of the Saint, the Armor of Wonder, the Golden Bow or the Hellstorm Helmet, all rumored to be in her possession.

If you choose to go up against this formidable Druid I suggest you have plenty of troops under your command.



Rise of the Necromancer
Finneas Vilmar as an enemy.
Specter of Power
Kreegan Alliance as an enemy.


The in-game description of Fortune specialty ("Casts Fortune with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units)") is not correct. (Fixed in HotA Horn of the Abyss).

User commentary

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Some may find the information in this section subjective or irrelevant.

As Melodia starts with Luck as a secondary skill, her specialty is almost useless. Green and Gold Dragons are also immune to Fortune.

See also:[edit]