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{{Cram|Tomb of Curses|Mummy|no_upg=|no_dwelling=}}
{{Cram|Tomb of Curses|Mummy|no_upg=|no_dwelling=|pad=5px 10px 3px 3px}}
'''Mummies''' are level 3 [[neutral creature]]s recruited from the [[Tomb of Curses]].
'''Mummies''' are level 3 [[neutral creature]]s recruited from the [[Tomb of Curses]].


Mummies roam the earth seeking vengeance upon those who have disturbed their eternal slumber. Those suffering the attack of the mummy often find themselves [[curse]]d and unable to effectively mount a strong attack.
''"Mummies roam the earth seeking vengeance upon those who have disturbed their eternal slumber. Those suffering the attack of the mummy often find themselves '[[curse]]d' and unable to effectively mount a strong attack."{{-}}<sup>[[Armageddon's Blade Manual Page 18|AB manual]]''</sup>


Mummies were added in {{ab}} so there are no Mummies or [[Tomb of Curses|Tombs of Curses]] in {{roe}}.
<div style="clear:left;"></div>
== Special Ability: Curse ==
Mummies have a 25% chance to curse their target stack for three rounds. This ability uses the [[Curse]] spell. However, [[Fiery Fields]] [[terrain]] does not affect creature spells. The ability is affected by the [[Magic Plains]].


=== Special ability ===
== Appearance ==
Mummies curse ability behaves slightly different from the [[Curse]] spell as it is not considered [[School of Fire Magic|Fire school]] spell. This is due to a fact that the ability is not affected by [[Terrain#Magical terrains|Fiery Fields]] [[terrain]], and creatures with immunity to fire magic (e.g. [[Fire Elemental]]s) are not affected by it. However, the ability is affected by the [[Terrain#Magical terrains|Magic Plains]].
Mummies were added in {{ab}}, so there are no Mummies or [[Tomb of Curses|Tombs of Curses]] in {{roe}}.
 
{{user commentary|
Mummies shouldn't be recruited. They will slow your army down and only have average stats aside from high health, despite being surprisingly expensive. Additionally, since they're undead, they will inflict a [[Morale]] penalty on your other units. The curse ability is decent, but simply casting the Curse spell is more efficient for crippling key opponents.
 
The only faction that can make use of mummies is [[Necropolis]] since they won't suffer negative Morale and are already slowed down by [[Skeleton]]s. They're still not very useful however.
}}{{end of user commentary}}


{{creature 'see also'|up=* [[Neutral creature]]}}
{{creature 'see also'|up=* [[Neutral creature]]}}
* [[Comparison of Level 3 Creatures]]


[[Category: Creatures]]
[[Category: Creatures]]
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Latest revision as of 22:41, 7 December 2023

Neutral creatures
Level 1
Peasant Peasant
Halfling Halfling
Level 2
Rogue Rogue
Boar Boar
Leprechaun Leprechaun Horn of the Abyss
Level 3
Nomad Nomad
Mummy Mummy
Level 4
Sharpshooter Sharpshooter
Satyr Satyr Horn of the Abyss
Steel Golem Steel Golem Horn of the Abyss
Level 5
Troll Troll
Gold Golem Gold Golem
Fangarm Fangarm Horn of the Abyss
Level 6
Diamond Golem Diamond Golem
Enchanter Enchanter
Level 7
Faerie Dragon Faerie Dragon
Rust Dragon Rust Dragon
Crystal Dragon Crystal Dragon
Azure Dragon Azure Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Mummy
 Cost per troop 

300

Attack 7
Defense 7
Damage 3–5
Health 30
Speed 5
Movement Ground
Size 1
Growth 7
AI Value 270
 Special abilities:
Undead
Curses enemies
Tomb of Curses  

Mummies are level 3 neutral creatures recruited from the Tomb of Curses.

"Mummies roam the earth seeking vengeance upon those who have disturbed their eternal slumber. Those suffering the attack of the mummy often find themselves 'cursed' and unable to effectively mount a strong attack." AB manual

Special Ability: Curse[edit]

Mummies have a 25% chance to curse their target stack for three rounds. This ability uses the Curse spell. However, Fiery Fields terrain does not affect creature spells. The ability is affected by the Magic Plains.

Appearance[edit]

Mummies were added in Armageddon's Blade, so there are no Mummies or Tombs of Curses in Restoration of Erathia.

User commentary

[Show user commentary]
[Hide user commentary]
Some may find the information in this section subjective or irrelevant.

Mummies shouldn't be recruited. They will slow your army down and only have average stats aside from high health, despite being surprisingly expensive. Additionally, since they're undead, they will inflict a Morale penalty on your other units. The curse ability is decent, but simply casting the Curse spell is more efficient for crippling key opponents.

The only faction that can make use of mummies is Necropolis since they won't suffer negative Morale and are already slowed down by Skeletons. They're still not very useful however.


See also: