Long Live the King
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Necropolis campaign. Long Live the King is not available until you have completed the first three campaigns in Heroes of Might and Magic III: Restoration of Erathia: Long Live the Queen, Dungeons and Devils, and Spoils of War.
Backstory[edit | hide | hide all]
The war in Erathia is the greatest thing that could have happened for the nation of Deyja. A war of this scale is an endless harvest for our undead armies. Today we shall feast, and tomorrow we shall conquer Erathia for ourselves.
Maps[edit | hide]
Name | Bonus options | Sides | Difficulty | Max Lvl | Carry Over | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
A Gryphon's Heart | |
Allies: Enemies: |
∞ | |||||||||
To win, you must bring the Spirit of Oppression to the city of Stonecastle within 3 months. Seek out the Seer - completing the Seer's Quest will allow you to carry the reward to the next scenario. | ||||||||||||
Season of Harvest | Allies: Enemies: 1: |
∞ | ||||||||||
To win, you must have a total of 2500 Skeletons in all your armies within 3 months. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario. | ||||||||||||
Corporeal Punishment | |
Allies: Enemies: |
∞ | |||||||||
To win, you must defeat the Death Knight, Mot. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario. | ||||||||||||
From Day to Night | |
Allies: Enemies: |
∞ | (none) | ||||||||
To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed. |