User:Csaros/Pumpkin Patch/Underground Factory

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Revision as of 12:42, 10 December 2025 by Csaros (talk | contribs) (Created page with "''Only available when playing with the Pumpkin Patch installed.'' {{Creature bank | name= Underground Factory | width= 140px | image= File: Underground_Factory_(PP).png | content= {{Creature bank row|15 %|Mechanic|20|Engineer|10|Automaton|10|{{cn|Dreadnought|noname=}}<br>1||XP=661|T3=}} {{Creature bank row|35 %|Mechanic|20|Engineer|10|Automaton|10|{{cn|Dreadnought|noname=}}<br>2||XP=992|T3=}} {{Creature bank row|35 %|Mechanic|20|Engine...")
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Only available when playing with the Pumpkin Patch installed.

Underground Factory
% Guards Content XP
 15 % 
Mechanic
20
Engineer
10
Automaton
10
DreadnoughtDreadnought 
1
Experience
661
 35 % 
Mechanic
20
Engineer
10
Automaton
10
DreadnoughtDreadnought 
2
Experience
992
 35 % 
Mechanic
20
Engineer
10
Automaton
10
DreadnoughtDreadnought 
3
Experience
1322
 15 % 
Mechanic
20
Engineer
10
Automaton
10
DreadnoughtDreadnought 
4
Experience
1983
Visiting Scheme
File:Csaros/Pumpkin Patch/Underground Factory (vs).png
Event
Rhythmic, mechanical noises emanate from beneath your feet. This is what became of the Heavenly Forges. Do you wish to enter?
* * *
An Underground Factory was here once, but now it's abandoned and empty.

Underground Factory is an adventure map location commonly known as a creature bank.

The guards are divided into five stacks (red hexes). All the guard stacks of the same speed attack in alphabetic order of these hexes. The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. If the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.

Though war machines are not present on the battlefield, they still provide their passive bonuses (i.e. the infinite shots effect from Ammo Cart and the First Aid/First Aid Tent health boost Horn of the Abyss Shadow of Death).

Slain enemies do not respawn (should the hero retreat or be defeated). The damaged stack's losses will not be redistributed among the others. If a stack was destroyed, it changes the guards disposition. Its place on the battlefield will be taken by the next one in the attacking order. (E.g.: If A stack was destroyed, B stack takes its place, C stack takes the freshly vacated place of B and so on).

Horn of the Abyss In Horn of the Abyss, the object's level can be preset by a map-maker.

There is a 50% chance that Mechanics in stack A will be upgraded to Engineers.

The guards are divided into the stacks of:

Guards preview

The table shows how to pre-check the guard strength of an object without attacking it.
Stacks insignificant for a preview are omitted.

Guards Guards preview Upgraded Stack
15 %: MechanicMechanic x20, EngineerEngineer x10, AutomatonAutomaton x10 lots (20-49) of creatures
lots (20-49) of Mechanics
pack (10-19) of Automatons
pack (10-19) of Engineers
lots (20-49) of creatures
lots (20-49) of Engineers
pack (10-19) of Automatons
pack (10-19) of Mechanics
35 %: MechanicMechanic x40, EngineerEngineer x20, AutomatonAutomaton x20 horde (50-99) of creatures
lots (20-49) of Mechanics
lots (20-49) of Automatons
lots (20-49) of Engineers
horde (50-99) of creatures
lots (20-49) of Mechanics
lots (20-49) of Automatons
lots (20-49) of Engineers
35 %: MechanicMechanic x60, EngineerEngineer x30, AutomatonAutomaton x30 throng (100-249) of creatures
horde (50-99) of Mechanics
lots (20-49) of Automatons
lots (20-49) of Engineers
throng (100-249) of creatures
horde (50-99) of Engineers
lots (20-49) of Automatons
lots (20-49) of Mechanics
15 %: MechanicMechanic x80, EngineerEngineer x40, AutomatonAutomaton x40

Default settings for random map generator

See Also: