Orrin: Difference between revisions
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== Story == | == Story == | ||
{{PAGENAME}} does not appear in the story text of any campaign levels | {{PAGENAME}} does not appear in the story text of any campaign levels. | ||
=== {{ll}}{{-wll}} === | === {{ll}}{{-wll}} === | ||
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''"Orrin is a veteran of the former Erathian army, where he specialized in commanding sieges. He's an endlessly patient man who keeps in mind the lives of his troops first when he makes a combat decision. "Never waste a life needlessly," he often says. "And never act before you're ready!"" --Biography'' | ''"Orrin is a veteran of the former Erathian army, where he specialized in commanding sieges. He's an endlessly patient man who keeps in mind the lives of his troops first when he makes a combat decision. "Never waste a life needlessly," he often says. "And never act before you're ready!"" --Biography'' | ||
== Trivia == | |||
In an early build of the game, Orrin was named '''Gier'''. He is still referred to by that name in a tavern rumor in [[Homecoming]]. | |||
== Appearances == | == Appearances == | ||
Revision as of 03:02, 31 May 2025

Story
Orrin does not appear in the story text of any campaign levels.
Lost Lore 
Orrin is a member of the Royal Erathian Military Command and commander of the archery yards.
Heroes of Might and Magic IV
Orrin survived The Reckoning and appeared as a hero on Axeoth.
"Orrin is a veteran of the former Erathian army, where he specialized in commanding sieges. He's an endlessly patient man who keeps in mind the lives of his troops first when he makes a combat decision. "Never waste a life needlessly," he often says. "And never act before you're ready!"" --Biography
Trivia
In an early build of the game, Orrin was named Gier. He is still referred to by that name in a tavern rumor in Homecoming.
Appearances
- Long Live the Queen
- Homecoming in a prison.
- Long Live the King
- From Day to Night as an enemy.
User Commentary
Exceptionally good for any town that has a half decent archer unit. First priority as main hero for Tower.
Orrin is also good when using multiple ranged units from different towns. Master gremlins, marksmen, orc chieftains, magi... When using units from multiple towns, morale is not a problem, because Orrin has leadership. However, for mostly ranged army, offense is nearly useless, while armorer can be very handy.





