Mummy: Difference between revisions
mNo edit summary |
mNo edit summary |
||
| Line 39: | Line 39: | ||
== Gallery == | == Gallery == | ||
<gallery mode="packed-hover | <gallery mode="packed-hover"> | ||
George-almond-mummy.jpg| Sketch by [[George Almond]] | George-almond-mummy.jpg| Sketch by [[George Almond]] | ||
HotA PR Mummy.png| HoTA pre-release version as an alternate [[Necropolis]] unit<br>(model by [[Alex-ander]]) | |||
</gallery> | </gallery> | ||
Revision as of 19:18, 20 June 2025
1
2
3
4
5
6
7
1
2
3
4
5
6
7

300
Mummies are level 3 neutral creatures recruited from the Tomb of Curses.
"Mummies roam the earth seeking vengeance upon those who have disturbed their eternal slumber. Those suffering the attack of the mummy often find themselves 'cursed' and unable to effectively mount a strong attack." AB manual
Dwellings & Portraits
Heroes with a specialty
- (none)
Special Ability: Curse
Mummies have a 25% chance to curse their target stack for 3 rounds at advanced level. This ability uses the
Curse spell. However, Fiery Fields terrain does not affect creature spells. The ability is affected by the Magic Plains.
Appearance
Mummies were added in Armageddon's Blade, so there are no Mummies or Tombs of Curses in Restoration of Erathia.
Gallery
-
Sketch by George Almond
-
User Commentary
Mummies shouldn't be recruited. They will slow your army down and only have average stats aside from high health, despite being surprisingly expensive. Additionally, since they're undead, they will inflict a Morale penalty on your other units. The curse ability is decent, but simply casting the Curse spell is more efficient for crippling key opponents.
The only faction that can make use of mummies is Necropolis since they won't suffer negative Morale and are already slowed down by Skeletons. They are still not very useful, however.









