Druid: Difference between revisions
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{{Hero classes}}{{Hero class | |||
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{{Hero classes}}[[File:DruidHeroBattleMode.png]]'''Druids''' are the magic heroes of the [[Rampart]] [[Town]]. | |||
They are mystics who draw their power from a harmonic relationship with the land. While they pursue their mystical knowledge, their outdoor living causes them to acquire a balance of physical skills. | |||
All Druids start with the following [[Primary Skills]]: | |||
*[[Attack]] of '''0''' | |||
*[[Defense]] of '''2''' | |||
*[[Spell Power]] of '''1''' | |||
*[[Knowledge]] of '''2''' | |||
They have the following chances of getting +1 in a certain primary skill for each level up: | |||
{| border="1" | |||
|+Primary skill chances for '''Druids''' | |||
|- | |||
! | |||
! Attack | |||
! Defense | |||
! Spell Power | |||
! Knowledge | |||
|- | |||
| ''On levels 2-9'' | |||
| 10% | |||
| 20% | |||
| 35% | |||
| 35% | |||
|- | |||
| ''On levels 10+'' | |||
| 20% | |||
| 20% | |||
| 30% | |||
| 30% | |||
|} | |||
==List of Druids== | |||
*[[Aeris]] | |||
*[[Alagar]] | |||
*[[Coronius]] | |||
*[[Elleshar]] | |||
*[[Gem]] | |||
*[[Malcom]] | |||
*[[Melodia]] | |||
*[[Uland]] | |||
[[Category: Druids|*]] | |||
Revision as of 07:18, 9 April 2014
| Hero classes |
|---|
| Castle |
| Knight |
| Cleric |
| Rampart |
| Ranger |
| Druid |
| Tower |
| Alchemist |
| Wizard |
| Inferno |
| Demoniac |
| Heretic |
| Necropolis |
| Death Knight |
| Necromancer |
| Dungeon |
| Overlord |
| Warlock |
| Stronghold |
| Barbarian |
| Battle Mage |
| Fortress |
| Beastmaster |
| Witch |
| Conflux |
| Planeswalker |
| Elementalist |
| Cove |
| Captain |
| Navigator |
| Factory |
| Mercenary |
| Artificer |
| Druid | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||
| Chances of secondary skills | |||||||||||||||||||||
| Hero classes |
|---|
| Castle |
| Knight |
| Cleric |
| Rampart |
| Ranger |
| Druid |
| Tower |
| Alchemist |
| Wizard |
| Inferno |
| Demoniac |
| Heretic |
| Necropolis |
| Death Knight |
| Necromancer |
| Dungeon |
| Overlord |
| Warlock |
| Stronghold |
| Barbarian |
| Battle Mage |
| Fortress |
| Beastmaster |
| Witch |
| Conflux |
| Planeswalker |
| Elementalist |
| Cove |
| Captain |
| Navigator |
| Factory |
| Mercenary |
| Artificer |
File:DruidHeroBattleMode.pngDruids are the magic heroes of the Rampart Town.
They are mystics who draw their power from a harmonic relationship with the land. While they pursue their mystical knowledge, their outdoor living causes them to acquire a balance of physical skills.
All Druids start with the following Primary Skills:
- Attack of 0
- Defense of 2
- Spell Power of 1
- Knowledge of 2
They have the following chances of getting +1 in a certain primary skill for each level up:
| Attack | Defense | Spell Power | Knowledge | |
|---|---|---|---|---|
| On levels 2-9 | 10% | 20% | 35% | 35% |
| On levels 10+ | 20% | 20% | 30% | 30% |

