Interference

From Heroes 3 wiki
Jump to navigation Jump to search
Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Secondary Skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Interference
Basic: lowers the power skill of the enemy hero by 10% in combat.
Advanced: lowers the power skill of the enemy hero by 20% in combat.
Expert: lowers the power skill of the enemy hero by 30% in combat.

Classes unable to learn Interference:

(They can only acquire the skill from Scholars, Witch Huts, Seer's Huts, Events or Pandora's Boxes).

Out of all the magic hero classes, only Battle Mage Battle Mages and Navigator Navigators can learn Interference, but the probability of learning it is still very low.

Heroes with Interference as a starting skill:

Heroes with Interference as a specialty and a starting skill (5% bonus per level to the skill):

Related factors:

Chance to get[edit | hide | hide all]

Out of total (112 + Interference chance). Banned skills change the probability.

Town Class Chance to learn
Castle  Knight   5
Castle  Cleric   0 (impossible)
Rampart  Ranger   9 (highest)
Rampart  Druid   0 (impossible)
Tower  Alchemist   5
Tower  Wizard   0 (impossible)
Inferno  Demoniac   6
Inferno  Heretic   0 (impossible)
Necropolis  Death Knight   5
Necropolis  Necromancer   0 (impossible)
Dungeon  Overlord   6
Dungeon  Warlock   0 (impossible)
Stronghold  Barbarian   6
Stronghold  Battle Mage   1
Fortress  Beastmaster   5
Fortress  Witch   0 (impossible)
Conflux  Planeswalker   2
Conflux  Elementalist   0 (impossible)
Cove Horn of the Abyss     Captain   3
Cove Horn of the Abyss     Navigator   1
Factory Horn of the Abyss     Mercenary   4
Factory Horn of the Abyss     Artificer   0 (impossible)


Gallery[edit | hide]

User Commentary

Show User Commentary
Hide User Commentary


Inteference is only useful on heroes aiming to face opposing heroes. Even then its use is limited to shortening the duration or damage of opponent's spells, reducing the amount of hit points they might resurrect, or the number of elementals they might summon.

In quick skirmish games with small armies, where spell damage or elementals matter, it might be useful, but in other formats it is mostly a wasted slot.

A possible exception to this is Giselle, who at high levels can reduce the spell power of any enemy to 1, regardless of how high it is.

For other, non-main heroes it is completely useless.


See also: