Protection from Air: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
Kapteeni Ruoska (talk | contribs)
Undo revision 18871 by 91.119.222.29 (talk)
Kapteeni Ruoska (talk | contribs)
mNo edit summary
Line 1: Line 1:
{{Air spells}}{{Spell
{{Air spells}}{{Spell
  | school      = air magic
  | school      = Air Magic
  | level      = 2nd
  | level      = 2nd
  | cost        = 7
  | cost        = 7

Revision as of 05:48, 10 September 2015

School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt Shadow of Death
School of Earth Magic
School of Fire Magic
School of Water Magic
Protection from Air
School: Air Magic
Level: 2nd
Cost: 7
Duration: 1 rnd/sp
Basic Effect
Damage from air magic spells is reduced by 30% for target, allied troop.
 
Advanced Effect
Damage from air magic spells is reduced by 50% for target, allied troop.
 
Expert Effect
Damage from air magic spells is reduced by 30% for all allied troops.
 
Probability of occurrence (%):
Castle
Rampart
Tower (*)
Inferno
Necropolis
Dungeon
Stronghold
Fortress
Conflux
Cove Horn of the Abyss
Factory Horn of the Abyss
* Without Library

It reduces damage target allied creture takes from spells in the school of air magic.

Units capable of casting this spell