Haste
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Haste | ||
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School: | Air Magic | |
Level: | 1st | |
Cost: | 6/5 | |
Duration: | 1 rnd/sp | |
Basic Effect | ||
Increases the speed of the selected allied unit by 3. | ||
Advanced Effect | ||
Increases the speed of the selected allied unit by 5. | ||
Expert Effect | ||
Increases the speed of all allied units by 5. | ||
Probability of occurrence (%): | ||
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32 | |
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54 | |
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39 (31*) | |
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31 | |
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32 | |
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52 | |
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31 | |
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53 | |
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53 | |
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53 | |
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53 | |
* Without Library |
It increases the speed of the target allied creature(s). Haste is a counter to the spell Slow and will remove it when cast upon an affected creature.
Heroes starting with Haste:
Cyra the Wizard
Dracon the Wizard
Fafner the Alchemist
Josephine the Alchemist
Calid the Heretic
Straker the Death Knight
Ranloo the Death Knight
Terek the Battle Mage
Brissa the Elementalist
Celestine the Artificer
Frederick the Artificer
Heroes specialising in Haste:
Cyra the Wizard
Terek the Battle Mage
Brissa the Elementalist
Creatures immune to Haste:
Creatures capable of casting Haste:
Master Genies (Advanced level)
Enchanters (Expert level)
Artifacts capable of casting Haste:
User Commentary
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If you have the fastest unit on the battlefield, giving you the initiative, this is an excellent spell to start with, giving you lots of moves before the enemy can move, especially on Expert level.