Interference: Difference between revisions
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'''Interference''' is a [[secondary skill]] that lowers the [[power]] of the enemy hero. [[Warlock]]s, [[Witch]]es and [[Wizard]]s cannot learn Interference | '''Interference''' is a [[secondary skill]] that lowers the [[power]] of the enemy hero. [[Cleric]]s, [[Druid]]s, [[Elemantalist]]s, [[Heretic]]s, [[Necromancer]]s, [[Warlock]]s, [[Witch]]es and [[Wizard]]s cannot learn Interference. | ||
'''Heroes with Resistance as a starting skill:''' | '''Heroes with Resistance as a starting skill:''' | ||
Revision as of 07:42, 1 January 2020
Interference is a secondary skill that lowers the power of the enemy hero. Clerics, Druids, Elemantalists, Heretics, Necromancers, Warlocks, Witches and Wizards cannot learn Interference.
Heroes with Resistance as a starting skill:


Ajit the Overlord - Basic Interference

Bron the Beastmaster - Basic Interference


Clancy the Ranger - Basic Interference


Fafner the Alchemist - Basic Interference


Giselle the Ranger - Advanced Interference


Ignatius the Demoniac - Basic Interference


Krellion the Barbarian - Basic Interference


Saurug the Battle Mage - Basic Interference


Straker the Death Knight - Basic Interference

Ufretin the Ranger - Basic Interference


Zilare the Navigator - Basic Interference
Heroes with an Interference specialty:
The following heroes receive a 5% per level bonus to their Interference skill.


