Ergon

Ergon the Chieftain
Male
0
4
1
1
Ergon spent his long life in constant movement. He served in Lord Slayer's guard in Enroth, guarded elven caravans in Jadame, and sold his sword in Antagarich, only to realize in his later years that he yearned for the place whereto time itself seemed to come to rest. That said, his skill in arranging swift marches is still there, whenever need arises.
Receives a 5% reduction to the cost of moving on rough terrain.
Basic
Basic
20–30 Kobold (100%)
6–8 Mountain Ram (100%)
3–5 Snow Elf (100%)
1500
Story
Heroes I
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Heroes II
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A barbarian hero from the Frozen Highlands featured in Heroes of Might and Magic: A Strategic Quest and Heroes of Might and Magic II: The Succession Wars.
Horn of the Abyss 
The captain ![]()
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Dargem's of mercenary troop when he first left Nighon.
Appearances
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User Commentary
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Trivia
- His Pathfinding specialty is a nod to Barbarians starting with a bonus to movement on a rough terrain (in Heroes I) / a Pathfinding skill (in Heroes II).
- The Pathfinding specialty means that the movement cost for all terrain types will be 5 movement points less compared to any other hero with non-native units with the equivalent Pathfinding skill. For example, at Expert Pathfinding, it costs Ergon 95 points to move across Swamp terrain and 80 points for all other terrain types. Non-specialty heroes with Expert Pathfinding require 100 movement points to cross Swamp terrain and 85 movement points for all other terrain types.






