Intelligence: Difference between revisions

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[[Image: Skill_intelligence.png|right]]
[[Image: Skill_intelligence.png|right]]
'''Increases the hero's maximum amount of mana.'''
'''Intelligence''' is one of the [[secondary skills]]. It increases the hero's maximum amount of mana depending on the level of the skill. Normal maximum mana is ten times the [[knowledge skill]], but at basic level of the intelligence skill it is increased by 25%, at advanced level by 50% and at expert level by 100%.


Normal maximum mana is [[Knowledge]] x 10.
{{Skills|% increase|0%|25%|50%|100%}}


'''Recommended for:''' Any Hero who needs extra mana (long journeys, using Dimension Door, Resurrecting own troops after a hard battle).
Recommended for: All heroes with the exception of [[dungeon]] heroes, who can compensate the mana points with [[mana vortex]].


{{skills|% increase|0%|25%|50%|100%}}
== Speciality heroes ==
 
* [[Elleshar]] the [[Druid]]
==Heroes with a specialty in this skill==
* [[Ayden]] the [[Heretic]]
*[[Elleshar]] the [[Druid]]
* [[Andra]] the [[Witch]]
*[[Ayden]] the [[Heretic]]
*[[Andra]] the [[Witch]]
 
'''''Note:''' Events and buildings, like the [[Dungeon]]'s [[Mana Vortex]], can temporarily increase your mana over the maximum mana value''


{{Secondary skills}}
{{Secondary skills}}


[[Category: Secondary Skills]]
[[Category: Secondary skills]]

Revision as of 07:46, 28 August 2013

File:Skill intelligence.png

Intelligence is one of the secondary skills. It increases the hero's maximum amount of mana depending on the level of the skill. Normal maximum mana is ten times the knowledge skill, but at basic level of the intelligence skill it is increased by 25%, at advanced level by 50% and at expert level by 100%.

Template:Skills

Recommended for: All heroes with the exception of dungeon heroes, who can compensate the mana points with mana vortex.

Speciality heroes

Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom