Fire Wall

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School of Fire Magic
School of Earth Magic
Level 1
 Magic Arrow *
 Protection from Fire
Level 2
 Fire Wall
 Visions *
Level 3
 Land Mine
Level 4
 Fire Shield
Level 5
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Fire Wall
Fire Wall.png
School:  Fire Magic
Level:  2nd
Cost:  8/6
Duration:  2 rounds
 Basic effect
Two-hex Wall. Damage is (10+ Spell Power*10)
 Advanced effect
Three-hex Wall. Damage is (20+ Spell Power*10)
 Expert effect
Three-hex Wall. Damage is (50+ Spell Power*10)
 Probability of occurrence (%):
Town portrait Castle small.gif Castle   25
Town portrait Rampart small.gif Rampart   25
Town portrait Tower small.gif Tower   33 (25*)
Town portrait Inferno small.gif Inferno   47
Town portrait Necropolis small.gif Necropolis   24
Town portrait Dungeon small.gif Dungeon   25
Town portrait Stronghold small.gif Stronghold   25
Town portrait Fortress small.gif Fortress   25
Town portrait Conflux small.gif Conflux   37
Town portrait Cove small.gif Cove Horn of the Abyss   25
* Without Library

Fire Wall is a 2nd level spell in the School of Fire Magic.

Produces a wall of fire. Any unit that's not immune to its effect that passes through it or ends their turn in it will take damage. Can only be removed by advanced/expert Remove Obstacle or expert Dispel.

Note: Spell duration is NOT increased by any of the spell-duration boosting artifacts (Ring, Collar & Cape of Conjuring).

AI cannot cast this spell.

Units immune to its effects:

Heroes that specialize in Fire Wall: