Elleshar: Difference between revisions

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{{heropic}}
{{RampartHeroesNew}}{{HeroNew
===Biography===
| town      = Rampart
Elleshar is perhaps the brightest student of magic ever seen in [[AvLee]].  If he maintains his abilities over the next several decades, he will likely be the youngest Druid ever to be accepted into the Circle of Elders.
| class      = Druid
<br style="clear:both;" />
| gender    = Male
===Special Ability===
| race      = Human
[[Image:Specialty_Intelligence.png|left]]
| biography  = Elleshar is perhaps the brightest student of magic ever seen in {{gl|AvLee}}.  If he maintains his abilities over the next several decades, he will likely be the youngest Druid ever to be accepted into the Circle of Elders.
;Intelligence: Elleshar receives a 5% bonus per level to his [[Intelligence]] skill.
| specialty  = Intelligence
<br style="clear:both;" />
| s_text    = Receives a 5% per level bonus to Intelligence skill percentage.
===Secondary Skills===
| skill_1    = Basic Wisdom
| skill_2    = Basic Intelligence
| spell      = Curse
| troop_1    = Centaur
| troop_2    = Dwarf
| troop_3    = Wood Elf
| nmb_1      = 12–24
| nmb_2      = 3–5
| nmb_3      = {{swh|noicon=|2–4|3–6}}
| s_mp      = {{swh|1500|1500–1700}}
}}


Basic [[Wisdom]]
== Story ==
{{PAGENAME}} does not appear in the story text of any campaign levels.


Basic [[Intelligence]]
=== {{homm4}} ===
{{PAGENAME}} survived [[The Reckoning]] and appeared as a hero on [[Axeoth]].


===Additional Information===
''"Elleshar is a rugged woodsman who seldom jokes. He believes in hard work and self reliance, and considers his duty to protect the natural world paramount to everything. So, he has committed himself to what he calls 'the endless battle against those who would spoil the natural order." --Biography''


Class: [[Druid]]
== Appearances ==
;[[Foolhardy Waywardness]]
:[[Here There Be Pirates]] as an enemy.
;[[Specter of Power]]
:[[To Build a Tunnel]] as an enemy.


Gender: Male
{{user commentary|
Though [[Kyrre]] may usually be the optimal pick for a [[Rampart town]] hero, Elleshar is another prime champion for this town. Intelligence is a skill that scales very well, and plays a critical role for spellcasters through all stages of the game. The ability to keep your distance from the main town for longer without a visit to the [[mage guild]] for mana or even withstand a late game showdown with another main hero by outlasting their mana supply (not at all an uncommon scenario) cannot be overstated.
}}{{end of user commentary}}


Species: Human
{{hero 'see also'}}
 
Elleshar starts with a [[Spell Book]] and knows the spell [[Curse]].


[[Category: Druids]]
[[Category: Druids]]
__NOTOC__
__NOTOC__

Revision as of 17:01, 11 April 2025

Elleshar the Druid
EllesharEllesharEllesharElleshar
Male
Human
0
2
1
2
Elleshar is perhaps the brightest student of magic ever seen in AvLee. If he maintains his abilities over the next several decades, he will likely be the youngest Druid ever to be accepted into the Circle of Elders.
Receives a 5% per level bonus to Intelligence skill percentage.
Basic
Basic
12–24 Centaur (100%)
3–5 Dwarf (100%) Horn of the Abyss(88%) Shadow of Death
2–43–6 Wood Elf (100%) Horn of the Abyss(25%) Shadow of Death
Curse
1500 Horn of the Abyss1500–1700 Shadow of Death

Story

Elleshar does not appear in the story text of any campaign levels.

Heroes of Might and Magic IV

Elleshar survived The Reckoning and appeared as a hero on Axeoth.

"Elleshar is a rugged woodsman who seldom jokes. He believes in hard work and self reliance, and considers his duty to protect the natural world paramount to everything. So, he has committed himself to what he calls 'the endless battle against those who would spoil the natural order." --Biography

Appearances

Foolhardy Waywardness
Here There Be Pirates as an enemy.
Specter of Power
To Build a Tunnel as an enemy.

User Commentary

Show User Commentary
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Though Kyrre may usually be the optimal pick for a Rampart town hero, Elleshar is another prime champion for this town. Intelligence is a skill that scales very well, and plays a critical role for spellcasters through all stages of the game. The ability to keep your distance from the main town for longer without a visit to the mage guild for mana or even withstand a late game showdown with another main hero by outlasting their mana supply (not at all an uncommon scenario) cannot be overstated.


See Also: