Sir Mullich: Difference between revisions
No edit summary |
mNo edit summary |
||
| (17 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
{{ | {{CastleHeroesNew}}{{HeroNew | ||
| picture = Sir Mullich | | picture = Sir Mullich | ||
| hpicture = _(HotA) | | hpicture = _(HotA) | ||
| Line 5: | Line 5: | ||
| class = Knight | | class = Knight | ||
| gender = Male | | gender = Male | ||
| race = Human | | race = {{gl|Human}} | ||
| biography = Generally stoic, Sir Mullich is prone to spasmodic fits of uncoordinated excitement believed to intimidate his troops into working faster. | | biography = Generally stoic, Sir Mullich is prone to spasmodic fits of uncoordinated excitement believed to intimidate his troops into working faster. | ||
| specialty = Speed | | specialty = Speed | ||
| s_text = Increases the | | s_text = Increases the {{gl|Speed}} of allied creatures by 2. | ||
| skill_1 = Advanced Leadership | | skill_1 = Advanced Leadership | ||
| troop_1 = Pikeman | | troop_1 = Pikeman | ||
| Line 15: | Line 15: | ||
| nmb_1 = 10–20 | | nmb_1 = 10–20 | ||
| nmb_2 = 4–7 | | nmb_2 = 4–7 | ||
| nmb_3 = 2–3 | | nmb_3 = {{swh|noicon=|4–5|2–3}} | ||
| s_mp = 1560 | | s_mp = 1560 | ||
}} | }} | ||
== Story == | == Story == | ||
{{ | === {{hota}}{{-wh}} === | ||
Aided {{Hn|Solmyr|0=}} in attempting to trap {{Hn|Kilgor|0=}} before he was rescued by {{Hn|Dargem|0=}}. According to Dargem, Sir Mullich is no longer allowed to ride in jousting tournaments, so that others would have a chance to win. | |||
{{H4Story|Knight|Mullich is a stoic, disciplined leader who keeps a keen eye on everyone under his command. He is highly respected for his experience and ability to encourage each man to perform beyond even their own expectations. But when he joins his men in a tavern, his quirks become all too apparent after a tankard or two.}} | |||
== Trivia == | == Trivia == | ||
Introduced in {{ab}} as a replacement for [[Lord Haart]], who is canonically killed at the end of [[Song for the Father]], and also available in {{sod}}. Sir Mullich's name and portrait are based on [ | * Introduced in {{ab}} as a replacement for [[Lord Haart]], who is canonically killed at the end of [[Song for the Father]], and also available in {{sod}}. | ||
* Sir Mullich's name and portrait are based on [[David Mullich]], the project manager of the development team in {{homm3}}.<sup>[[Greg Fulton/Fanstratics Newsletters/9#Behemoth Cave Interview (part 2 of 7)|1]]</sup> | |||
=={{hota}}== | == {{hota}} == | ||
In {{hota}}, {{h|Lord Haart|0=}} replaces Sir Mullich by default. This is for game balance, as Sir Mullich's [[speed|speed bonus]] was considered extremely strong. | In {{hota}}, {{h|Lord Haart|0=}} replaces Sir Mullich by default. This is for game balance, as Sir Mullich's [[speed|speed bonus]] was considered extremely strong. | ||
Sir Mullich's portrait was touched up. The original one was based on a real-life picture of David Mullich and suffered from poor quantization to the game's palette, causing visible posterisation and color banding. | Sir Mullich's portrait was touched up. The original one was based on a real-life picture of David Mullich and suffered from poor quantization to the game's palette, causing visible posterisation and color banding. | ||
==Hero's movement points== | {{clear|left}} | ||
== Hero's movement points == | |||
Unlike creature specialty speed bonus of other heroes, Sir Mullich specialty does not affect the hero's movement points in the adventure map. | Unlike creature specialty speed bonus of other heroes, Sir Mullich specialty does not affect the hero's movement points in the adventure map. | ||
{{clear|left}} | |||
== Appearances == | |||
{{appear | |||
|fw= | |||
: {{enemy}}: [[Here There Be Pirates]] | |||
|ua= | |||
: {{enemy}}: [[To Strive, To Seek]] | |||
|ai= | |||
: {{enemy}}: [[The Life Guard]] | |||
}} | |||
== Gallery == | == Gallery == | ||
<gallery mode="packed-hover"> | <gallery mode="packed-hover"> | ||
DavidMullich.png | The photo of David Mullich that inspired Sir Mullich's design. | DavidMullich.png | The photo of [[David Mullich]] that inspired Sir Mullich's design. | ||
</gallery> | </gallery> | ||
| Line 53: | Line 65: | ||
{{hero 'see also'}} | {{hero 'see also'}} | ||
* [[Heroes from other games]] | |||
[[Category: Knights]] | [[Category: Knights]] | ||
__NOTOC__ | __NOTOC__ | ||
Latest revision as of 16:32, 10 November 2025
Story[edit | hide | hide all]
Horn of the Abyss
[edit | hide]
Aided ![]()
![]()
Solmyr in attempting to trap ![]()
![]()
![]()
Kilgor before he was rescued by ![]()
![]()
![]()
Dargem. According to Dargem, Sir Mullich is no longer allowed to ride in jousting tournaments, so that others would have a chance to win.
Heroes of Might and Magic IV
Sir Mullich survived The Reckoning and appeared as a Knight on Axeoth.
Trivia[edit | hide]
- Introduced in Armageddon's Blade as a replacement for Lord Haart, who is canonically killed at the end of Song for the Father, and also available in The Shadow of Death.
- Sir Mullich's name and portrait are based on David Mullich, the project manager of the development team in Heroes of Might and Magic III.1
Horn of the Abyss[edit | hide]
In Horn of the Abyss, ![]()
![]()
![]()
Lord Haart replaces Sir Mullich by default. This is for game balance, as Sir Mullich's speed bonus was considered extremely strong.
Sir Mullich's portrait was touched up. The original one was based on a real-life picture of David Mullich and suffered from poor quantization to the game's palette, causing visible posterisation and color banding.
Hero's movement points[edit | hide]
Unlike creature specialty speed bonus of other heroes, Sir Mullich specialty does not affect the hero's movement points in the adventure map.
Appearances[edit | hide]
| Heroes III Complete |
Horn of the Abyss | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Note: Campaigns are listed in chronological order. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Gallery[edit | hide]
-
The photo of David Mullich that inspired Sir Mullich's design.
User Commentary
Sir Mullich is arguably one the best heroes in the game as his specialty gives all creatures +2 to speed, and speed and initiative are key features to win a battle.
In addition, starting with Advanced Leadership gives all creatures +2 morale, further increasing total effective movement and giving extra opportunities to attack more.
If Sir Mullich manages to acquire Cape of Velocity, Ring of the Wayfarer and Necklace of Swiftness artifacts, the speed of all his troops is increased by +6. Combined with (expert) Haste or Prayer almost any creature can move across the entire battlefield in one combat round.








