Pikeman and Halberdier: Difference between revisions
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{{ | {{CastleCreaturesNew}}{{CreatureNew | ||
| name = | | name = Pikeman | ||
| faction = Castle | | faction = Castle | ||
| attack = | | attack = 4 | ||
| defense = 5 | | defense = 5 | ||
| shots = | | shots = | ||
| damage = | | damage = 1–3 | ||
| health = 10 | | health = 10 | ||
| speed = | | speed = 4 | ||
| move = Ground | | move = Ground | ||
| size = 1 | | size = 1 | ||
| growth = 14 | | growth = 14 | ||
| aivalue = | | aivalue = 80 | ||
| fightvalue = | | fightvalue = 100 | ||
| goldcost = | | goldcost = 60 | ||
| resource = | | resource = | ||
| rescost = | | rescost = | ||
| abilities = Immune to {{gl|jousting}} bonus. | | abilities = Immune to {{gl|jousting}} bonus. | ||
}} | }}{{CreatureNew | ||
{{CreatureNew | | name = Halberdier | ||
| name = | |||
| faction = Castle | | faction = Castle | ||
| attack = | | attack = {{gt|6}} | ||
| defense = 5 | | defense = 5 | ||
| shots = | | shots = | ||
| damage = | | damage = {{gt|2}}–3 | ||
| health = 10 | | health = 10 | ||
| speed = | | speed = {{gt|5}} | ||
| move = Ground | | move = Ground | ||
| size = 1 | | size = 1 | ||
| growth = 14 | | growth = 14 | ||
| aivalue = | | aivalue = 115 | ||
| fightvalue = | | fightvalue = 115 | ||
| goldcost = | | goldcost = 75 | ||
| resource = | | resource = | ||
| rescost = | | rescost = | ||
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''"Pikemen and halberdiers are among the strongest basic foot soldiers available to any army. While somewhat slow, they have respectable combat ratings."{{-}}<sup>[[Restoration of Erathia Manual Page 85|RoE manual]]''</sup> | ''"Pikemen and halberdiers are among the strongest basic foot soldiers available to any army. While somewhat slow, they have respectable combat ratings."{{-}}<sup>[[Restoration of Erathia Manual Page 85|RoE manual]]''</sup> | ||
{{clear|left}} | |||
== Dwellings & Portraits == | |||
{{DwellingPortrait | {{DwellingPortrait | ||
| dwelling = Guardhouse | | dwelling = Guardhouse | ||
Line 47: | Line 47: | ||
| creature2 = Halberdier | | creature2 = Halberdier | ||
}} | }} | ||
{{clear|left}} | |||
== Heroes with a [[Specialty#Creature_specialties|specialty]] == | == Heroes with a [[Specialty#Creature_specialties|specialty]] == | ||
* (none) | * (none) | ||
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{{Fanopinion| | {{Fanopinion| | ||
The | The Halberdier is considered to be the 2nd best level 1 creature in raw stats, surpassed only by the [[Centaur Captain]]. | ||
4-6 [[Attack]] is top-tier, and 5 [[Defense]] is high. 10 [[Health]] is the highest of all level 1 creatures. 1-3 [[Damage]] of Pikemen is above average, 2-3 of Halberdiers is again the best of their level. With 4 [[Speed]] Pikemen are better suited to defending ranged troops than to offense. Halberdiers are faster by 1 point, but they are still slow. All-around powerful if rather slow creatures, they are the [[Castle]] basic melee unit that at once is tough and packs a nasty punch. They also compensate to a degree for [[Archers]]' rather low damage and fragility. | 4-6 [[Attack]] is top-tier, and 5 [[Defense]] is high. 10 [[Health]] is the highest of all level 1 creatures. 1-3 [[Damage]] of Pikemen is above average, 2-3 of Halberdiers is again the best of their level. With 4 [[Speed]] Pikemen are better suited to defending ranged troops than to offense. Halberdiers are faster by 1 point, but they are still slow. All-around powerful if rather slow creatures, they are the [[Castle]] basic melee unit that at once is tough and packs a nasty punch. They also compensate to a degree for [[Archers]]' rather low damage and fragility. |
Latest revision as of 00:18, 4 February 2025

Pikeman

4
5
1–3
10
4
Move
Ground
Size
1
Growth
14
80
100
Cost Per Troop

60
Immune to jousting bonus.

Halberdier

6
5
2–3
10
5
Move
Ground
Size
1
Growth
14
115
115
Cost Per Troop

75
Immune to jousting bonus.
Pikemen and Halberdiers are the level 1 creatures of Castle. They can be recruited from the Guardhouse.
"Pikemen and halberdiers are among the strongest basic foot soldiers available to any army. While somewhat slow, they have respectable combat ratings." RoE manual
Dwellings & Portraits[edit | hide | hide all]
Heroes with a specialty[edit | hide]
- (none)
Special Ability: Jousting Immunity[edit | hide]
Although not mentioned in the game or manual, both Pikemen and Halberdiers are immune to Cavaliers' and Champions' jousting ability. This means they suffer damage from Cavaliers or Champions normally, but do not receive the additional damage from jousting bonus (thus, the distance of Cavaliers and Champions attack doesn't matter).
In Horn of the Abyss, the ability is present in the unit's description.
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