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{{spelltable|Fire Magic|16|1 round/[[Spell Power]]|4th}}
{{Fire spells}}{{Spell|10|10|16|10|10|10|10|-|-|10|10|10|10
| school      = Fire Magic
| level      = 4th
| cost        = 16/12
| duration    = 1 rnd/sp
| b_effect    = Target allied troop's Attack rating is increased by eight against Behemoths, Dragons, Hydras{{swh|, Firebirds, Sea Serpents, and Couatls|, and Firebirds}}.
| a_effect    = Same as basic effect, except the Attack bonus {{gt|also affects Angels and Devils}}.
| e_effect    = Same as advanced effect, except the Attack bonus {{gt|also affects Giants{{swh|, Dreadnoughts, and Jotunns|}}}}.
}}


Target allied stack gains 8 [[Attack]] when attacking certain foes.
'''Heroes starting with Slayer:'''
{{skills|Effect|Effect gained when attacking [[Dragons]], [[Hydra]]s and [[Behemoth]]s|Cost reduced by 4|Bonus also gained against [[Angel]]s and [[Devil]]s|Bonus also gained against [[Titan]]s}}
* {{Hn|Coronius|Druid}}
'''Heroes specialising in Slayer:'''
* {{Hn|Coronius|Druid}}
'''Creatures immune to Slayer:'''
{{immune|spell12345=1|spell1234=1|fire=1}}
''Note that this immunity means that they cannot have the spell cast on them. It is not a protection against the attack bonus from the spell cast on a creature attacking them.''


==Units immune to its effects==
'''Creatures capable of casting Slayer:'''
*[[Efreet]]i/[[Efreet Sultan]]s
* {{Cn|Master Genie}}s (Advanced level)
*[[Fire Elemental|Fire]]/[[Energy Elemental]]s
*[[Firebird]]s/[[Phoenix]]es


==Heroes that specialize in Slayer==
== Trivia ==
*[[Coronius]] the [[Druid]]
To make this work, the game uses a hidden creature ability called [[King]].


{{user commentary|
This spell is the strongest attack-increasing effect in game, except possibly [[Frenzy]] but also without its defensive drawback, granting +8 attack, but only against very specific 7th level units, and only ever to a single stack per cast.
Slayer depends on your enemies' army makeup - if you never encounter any valid targets, this spell becomes useless. On the other hand, if you regularly fight dragons or other "monstrous" level 7+ units, it can be a great damage buff, especially in endgame when direct damage spells are less effective than buffs/debuffs due to raw hit points/damage numbers.
Against "valid" targets Slayer is slightly stronger than [[Bloodlust]]/[[Precision]], as it grants +8 attack regardless of situation, but it is also more expensive and cannot affect more than 1 stack per cast.
Being 4th level spell, unlike most buffs it can be cast on [[Green Dragon|Green Dragons]] and [[Red Dragon|Red Dragons]].
[[Fire Magic]] skill increases Slayer's potential, allowing it to affect wider pool of targets. Typically (without Fire Magic skill) it will only have an effect when fighting Dragons, [[Hydras]] and [[Behemoths]]. On Advanced level [[Angels]] and [[Devils]] are also included. Finally with Expert Fire Magic [[Giant|Giants]]/[[Titan|Titans]] also suffer increased attacker's strength.
It is costly and inefficient spell, though, with relatively high mana cost and quite specialized effect - always targets 1 stack, only works vs specific targets, requires Fire Magic to achieve its full potential, and if you do have Expert Fire Magic chances are you prefer AoE [[Berserk]] anyway to use your enemies' own strength against them or [[Blind|Blinding]] them one by one.
}}{{end of user commentary}}
{{spell 'see also'}}
[[Category: Spells]]
[[Category: Spells]]
__NOTOC__

Latest revision as of 15:55, 9 January 2026

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Slayer
School: Fire Magic
Level: 4th
Cost: 16/12
Duration: 1 rnd/sp
Basic Effect
Target allied troop's Attack rating is increased by eight against Behemoths, Dragons, Hydras, Firebirds, Sea Serpents, and Couatls Horn of the Abyss, and Firebirds Shadow of Death.
 
Advanced Effect
Same as basic effect, except the Attack bonus also affects Angels and Devils.
 
Expert Effect
Same as advanced effect, except the Attack bonus also affects Giants, Dreadnoughts, and Jotunns Horn of the Abyss Shadow of Death.
 
Probability of occurrence (%):
Castle 10
Rampart 10
Tower 16 (10*)
Inferno 10
Necropolis 10
Dungeon 10
Stronghold -
Fortress -
Conflux 10
Cove Horn of the Abyss 10
Factory Horn of the Abyss 10
Bulwark Horn of the Abyss 10
* Without Library

Heroes starting with Slayer:

Heroes specialising in Slayer:

Creatures immune to Slayer:

Note that this immunity means that they cannot have the spell cast on them. It is not a protection against the attack bonus from the spell cast on a creature attacking them.

Creatures capable of casting Slayer:

Trivia[edit | hide | hide all]

To make this work, the game uses a hidden creature ability called King.

User Commentary

Show User Commentary
Hide User Commentary


This spell is the strongest attack-increasing effect in game, except possibly Frenzy but also without its defensive drawback, granting +8 attack, but only against very specific 7th level units, and only ever to a single stack per cast.

Slayer depends on your enemies' army makeup - if you never encounter any valid targets, this spell becomes useless. On the other hand, if you regularly fight dragons or other "monstrous" level 7+ units, it can be a great damage buff, especially in endgame when direct damage spells are less effective than buffs/debuffs due to raw hit points/damage numbers.

Against "valid" targets Slayer is slightly stronger than Bloodlust/Precision, as it grants +8 attack regardless of situation, but it is also more expensive and cannot affect more than 1 stack per cast.

Being 4th level spell, unlike most buffs it can be cast on Green Dragons and Red Dragons.

Fire Magic skill increases Slayer's potential, allowing it to affect wider pool of targets. Typically (without Fire Magic skill) it will only have an effect when fighting Dragons, Hydras and Behemoths. On Advanced level Angels and Devils are also included. Finally with Expert Fire Magic Giants/Titans also suffer increased attacker's strength.

It is costly and inefficient spell, though, with relatively high mana cost and quite specialized effect - always targets 1 stack, only works vs specific targets, requires Fire Magic to achieve its full potential, and if you do have Expert Fire Magic chances are you prefer AoE Berserk anyway to use your enemies' own strength against them or Blinding them one by one.


See also:[edit | hide]