Halfling: Difference between revisions
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{{About|This article refers to the neutral creature. For the level 1 creature of Factory, see [[Halfling and Halfling Grenadier]].}} | {{About|This article refers to the neutral creature. For the level 1 creature of Factory, see [[Halfling and Halfling Grenadier]].}}{{Neutral creatures}}{{CreatureNew | ||
{{Neutral creatures}}{{ | | name = Halfling | ||
| faction = Neutral | |||
| attack = 4 | |||
| defense = 2 | |||
| shots = 24 | |||
| damage = 1–3 | |||
| health = 4 | |||
| speed = 5 | |||
| move = Ground | |||
| size = 1 | |||
| growth = 15 | |||
| aivalue = 75 | |||
| fightvalue = 60 | |||
| goldcost = 40 | |||
}} | | resource = | ||
| rescost = | |||
| abilities = Shoots. Minimum {{gl|Luck}} is +1. | |||
}} | |||
'''Halflings''' are level 1 [[neutral creature]]s recruited from the [[Thatched Hut]]. They are free when recruited from a Thatched Hut. The price only matters if they appear at a [[Refugee Camp]] or a [[Portal of Summoning]]. | |||
'''Halflings''' are level 1 [[neutral creature]]s recruited from the [[Thatched Hut]]. | |||
''"Armed with sling and stone, halflings have found a harsh existence in [[Antagarich|Antagrich]]. Driven from their homes by the [[Kreegan]]s, halflings have been scattered to the winds. These noble fighters take refuge in the earth and have an uncanny sense of luck."{{-}}<sup>[[Armageddon's Blade Manual Page 18|AB manual]]''</sup> | ''"Armed with sling and stone, halflings have found a harsh existence in [[Antagarich|Antagrich]]. Driven from their homes by the [[Kreegan]]s, halflings have been scattered to the winds. These noble fighters take refuge in the earth and have an uncanny sense of luck."{{-}}<sup>[[Armageddon's Blade Manual Page 18|AB manual]]''</sup> | ||
<div style="clear:left;"></div> | <div style="clear:left;"></div> | ||
{{DwellingPortraitSmall | |||
| dwelling = Thatched Hut | |||
| creature1 = Halfling | |||
}} | |||
== Special Ability: Positive Luck == | == Special Ability: Positive Luck == |
Revision as of 00:25, 4 January 2025
This article refers to the neutral creature. For the level 1 creature of Factory, see Halfling and Halfling Grenadier.
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Halflings are level 1 neutral creatures recruited from the Thatched Hut. They are free when recruited from a Thatched Hut. The price only matters if they appear at a Refugee Camp or a Portal of Summoning.
"Armed with sling and stone, halflings have found a harsh existence in Antagrich. Driven from their homes by the Kreegans, halflings have been scattered to the winds. These noble fighters take refuge in the earth and have an uncanny sense of luck." AB manual
Special Ability: Positive Luck
The positive luck ability of halflings can be affected by Hourglass of the Evil Hour or Cursed Ground magical terrain only. Their luck cannot be decreased below +1 by any other luck modifier (including luck-decreasing artifacts and Fields of Glory magical terrain in Horn of the Abyss ).
Halflings are unable to get luck unless being commanded by a hero, like all the other neutral creatures, despite the game saying that they have +1 luck (fixed in Horn of the Abyss ).
Appearance
Halflings were added in Armageddon's Blade so there are no Halflings or Thatched Huts in Restoration of Erathia.
Horn of the Abyss
Halflings are the level 1 base unit of Factory and no longer belong to the neutral faction. Accordingly, their native terrain is changed to Wasteland.
In versions prior to 1.7.0, the shadow of its adventure map image was fixed and its big portrait was changed.