Astral: Difference between revisions
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Specified specialty effect + mirrored the wording for SoD (it is different than showing in the game, but to make it more understandable, just like I have seen on Cyra) |
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{{Tower heroes}}{{ | {{Tower heroes}}{{HeroNew | ||
| town = Tower | | town = Tower | ||
| class = Wizard | | class = Wizard | ||
| gender = Male | | gender = Male | ||
| race = Human | | race = Human | ||
| biography = Astral arrived in | | biography = Astral arrived in {{gl|Erathia}} nearly ten years ago, and was quickly accepted into the Wizards' Guild in {{gl|Bracada}}. His rise to power within the Guild ranks made some people joke that only magic could have brought him so much success so soon. | ||
| specialty = Hypnotize | | specialty = Hypnotize | ||
| s_text = {{swh|Casts Hypnotize with maximum health threshold increased by 10% for every N hero levels, where N is the level of the targeted creature.|Casts Hypnotize with maximum health threshold increased by 3% for every N hero levels, where N is the level of the targeted creature.}} | | s_text = {{swh|Casts Hypnotize with maximum health threshold increased by 10% for every N hero levels, where N is the level of the targeted creature.|Casts Hypnotize with maximum health threshold increased by 3% for every N hero levels, where N is the level of the targeted creature.}} | ||
| Line 13: | Line 13: | ||
| troop_3 = Stone Golem | | troop_3 = Stone Golem | ||
| nmb_1 = 30–40 | | nmb_1 = 30–40 | ||
| nmb_2 = {{swh|5–7|3–5}} | | nmb_2 = {{swh|noicon=|5–7|3–5}} | ||
| nmb_3 = {{swh|4–5|2–3}} | | nmb_3 = {{swh|noicon=|4–5|2–3}} | ||
| s_mp = {{swh|1500|1500–1560}} | | s_mp = {{swh|1500|1500–1560}} | ||
}} | }} | ||
Revision as of 20:38, 5 January 2025
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Astral the Wizard
Male
Human
0
0
2
3
Astral arrived in Erathia nearly ten years ago, and was quickly accepted into the Wizards' Guild in Bracada. His rise to power within the Guild ranks made some people joke that only magic could have brought him so much success so soon.
Advanced
30–40 Gremlin (100%)
Story
Astral does not appear in the story text of any campaign levels.
Appearances
- Liberation
- Tunnels and Troglodytes as a player hero.
- Birth of a Barbarian
- Returning to Bracada as an enemy.
- Forged in Fire
- New Order as an enemy.
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