Theodorus

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Tower
Alchemists
Fafner Fafner
Iona Iona
Josephine Josephine
Neela Neela
Piquedram Piquedram
Rissa Rissa
Thane Thane
Torosar Torosar
Wizards
Aine Aine
Astral Astral
Cyra Cyra
Daremyth Daremyth
Halon Halon
Serena Serena
Solmyr Solmyr
Theodorus Theodorus
Dracon Dracon Armageddon's BladeMap Editor
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Theodorus the Wizard
Basic information:
Theodorus Class: Wizard
Gender: Male
Race: Human
Theodorus is easily one of the best spellcasters ever seen in Bracada. As a result, journeyman mages often seek to learn from him, embarking on a pilgrimage of sorts in the hopes that they can bask in his wisdom.
Specialty: Magi
Specialty Magi Increases the speed of any Magi or Arch Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).
Starting primary skills:
Attack 0 Defense 0 Spell Power 2 Knowledge 3
Starting secondary skills:
Basic Wisdom  Basic Wisdom
Basic Ballistics  Basic Ballistics
Starting troops:
Gremlin Gremlin 30–40 Always
Stone Gargoyle Stone Gargoyle 3–5 88%
Stone Golem Stone Golem 2–3 25%
Starting troops Horn of the Abyss:
Gremlin Gremlin 30–40 Always
Stone Gargoyle Stone Gargoyle 5-7 Always
Stone Golem Stone Golem 4-5 Always
Starting spell:
Shield Shield
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
1500 1560 1500

Theodorus the Wizard is a Tower hero. Theodorus starts with a spell book and the spell Shield.

Story[edit]

Theodorus does not appear in the story text of any campaign levels.

Specialty[edit]

The in-game description "Increases the Attack and Defense skills of any Magi or Arch Magi for each level attained after 4th level." is erroneous in "each level attained" moment, and lacks the speed bonus information. (Description is fixed in HotA Horn of the Abyss).

Unlike the native terrain speed bonus, the creature specialty speed bonus can affect the hero's movement points in case the creature is the slowest one in the army.

Theodorus Mage Arch Mage
Level Attack Defense Attack Defense
Level 11 8 12 9
4 +1 +1 +1 +1
8 +2 +1 +2 +1
12 +2 +2 +2 +2
16 +3 +2 +3 +2
20 +3 +2 +3 +3
24 +4 +3 +4 +3
28 +4 +3 +5 +4
32 +5 +4 +5 +4
36 +5 +4 +6 +5
40 +6 +4 +6 +5
44 +7 +5 +7 +5
48 +7 +5 +8 +6
52 +8 +6 +8 +6
56 +8 +6 +9 +7
60 +9 +6 +9 +7
64 +9 +7 +10 +8
68 +10 +7 +11 +8
72 +10 +8 +11 +9
75/88 +13 +9 +14 +10

See also:[edit]